Keeping Good Players

Good players are golden and as GMs, we need to treat them that way. Here’s a list of ideas to keep your players happy and coming back. Make every player feel like their PC is your favorite character. Focus on each PC in the party for a set period of time: one session, one month, one adventure. The length of time doesn’t matter as much [Read more...]

 

My, how the tables turn… I’ve been gaming for awhile now, and I’ve seen plenty of different situations at the table: different gamers, different points of view, different likes and dislikes, and on and on. If you’ve been gaming for any decent length of time, you’ve seen it all, too. And then, of course, after we’re sure that we’ve seen it all, we get hit [Read more...]

 
Using Powers

Given my obvious limitations, I can only really speak in Dungeons & Dragons 4E terms, but this may well apply to all games everywhere, especially if I’m deluded. In 4E, every character has lots and lots of powers of different types and effectiveness: some powers (At-Wills) you can use all the time and are slightly more dangerous than mosquito bites; some powers (Encounters) are cool [Read more...]

 

You’re getting ready to run a game for your favorite gaming group. The setting you want to use is one of the richest published settings you’ve ever used (Star Wars, Eberron, Dresden Files, Warhammer 40k, etc.). You’ve got an idea for an epic story that is going to touch on many themes of the setting, and hopefully culminate into an “Oh, wow… that was incredible!!” [Read more...]

 
My secret weapon to getting that action movie feel

I like the hobby of RP gaming, partly because I get to hang out with friends, but mostly because I get to experience what it’s like to be in an action movie, fighting ‘real’ bad guys (and sometimes good guys). However… In the beginning, my combat turn went something like this: I attack the orc. I rolled a 19. Does that hit? I rolled 12 [Read more...]

 

I hate to be the nay sayer here, especially since I love shiny new books as much as the next gamer. However, some experiences in my Friday night L5R game has brought to light a few issues that can come up with switching to a new edition in your game. Now, from the company’s stand point, a new edition is great. Odds are that most [Read more...]

 
50 Things You Should Know About D&D

There are lots of rules involved with the D&D role-playing game. Not all of them are in the books…

 
Managing Party Tension: Sometimes More is Better

By Tourq Stevens
- Improving the game – Know the difference between player tension and party tension, and which one is allowed…

 
How FATE Relates to Other Games

I’ll admit, I’m a slow convert and I love my d20, but the more I read about FATE, the more tempted I am by it (I love universal systems. I don’t know why. It’s an illness). But since the game isn’t my primary area of expertise, I thought I would offer some counterpoint to the current direction of The Shack – specifically, how FATE relates [Read more...]

 
PVP is cool. ...I mean, NOT cool.

When I sit down at a gaming table, I want to crush your enemies, see them driven before you, and to hear the lamentation of their women… err I mean, I just watched Conan the Barbarian and felt tingles in my wingles.  What a great movie, right?  And the music, inspiring. Anyway, as I was saying, when I sit down at the gaming table, I want to [Read more...]

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