Putting Different Ninja into your Role-Playing Game

By Anthony Laffan
- Yeah, that’s right. We’re talking about ninja today…

 
A Long Time Ago, in a Halfling Village

By Dixon Trimline
- Our personal destination is not always reached by way of accurate maps…

 
I'm Home, Finally.

Chatty just wrote an article, ending with the question, “What lessons from work and day jobs have given you good lessons for later career changes?” I was all set to answer as a comment on CH, but quickly realized I needed more room.  I normally don’t write long posts, but would appreciate it if you stayed until the end.  This ended up being kind of [Read more...]

 
RPG Cartography - A touch of 3D

So… the Shack has been online for about a year, but this is our first time participating in the RPG Carnival – mostly because we’re slow, but partly because the topic of RPG Cartography really got our attention.  So, we just had to contribute.  Oh yeah, the Carnival’s host for this topic is also our Site of the Month! Make sure you stop by A Character for Every Game, [Read more...]

 
Super Soldiers: The Female Form

As a sci-fi chick, girl gamer, and all-around nerd-bird, you could say that I’ve been there / done that.   I’ve played five editions of D&D, three editions of Star Wars, three editions of ShadowRun, a bunch of Gurps, too much of the various incarnations of the Palladium ‘Verse, Toons, Top Secret, Cyberpunk, Elfquest, Super Babes, Conventions, festivals, and even some good old-fashioned vampiric LARP.  Oh, and I’m not [Read more...]

 
Con man III: Running at Conventions

This series is an extremely subjective report about gaming conventions. Despite the temptation to be second person dictatorial (“You must, you should, you shall”), I’m going to keep this first person apologetic (“I did, I think, I was”), because I really can’t tell you what your convention time will or should be. In part 3, I consider running games at conventions. I’ve never been particularly [Read more...]

 
Con Man II: Playing at Conventions

This series is an extremely subjective report about gaming conventions. Despite the temptation to be second person dictatorial (“You must, you should, you shall”), I’m going to keep this first person apologetic (“I did, I think, I was”), because I really can’t tell you what your convention time will or should be. In part 2, I explore playing at conventions. If anyone makes the mistake [Read more...]

 
Con Man I: Registering for Conventions

This series is an extremely subjective report about gaming conventions. Despite the temptation to be second person dictatorial (“You must, you should, you shall”), I’m going to keep this first person apologetic (“I did, I think, I was”), because I really can’t tell you what your convention time will or should be. In part 1, I examine registering for conventions. One of my biggest flaws [Read more...]

 
Warriors and Warlocks, a New Fantasy

We’ve talked a lot on this site about adapting D&D 4th Edition to a more “Classic” feel, but if you’re burned out on D&D’s method of, “kill monsters, take/sell their stuff, and then go shopping,” re-skinning the game isn’t your only option. If you’re not particularly attached to a particular set of rulebooks, it may be more viable to look for something that was designed [Read more...]

 
How to Fight the Convention Gods, and Lose!

What follows is a dissertation that not only proves the existence of Convention Gods, but that said Gods are both Chaotic Neutral and all-powerful.  I will present my argument as a series of battles, with the final battle concluding the war.  By the end of this reading you will understand that you simply cannot fight Convention Gods and expect to win. Battle 1: Desire – [Read more...]

© 2012 STUFFER SHACK Suffusion theme by Sayontan Sinha