Aug 302016
 

Today’s entry is a bit late, and as it turns out I’m doing a combo entry covering two days.

If I could play anywhere in the world, I’d have to say I’d prefer gaming at home in the most awesome gaming room. I thought of all the cool places, like in a castle, a pyramid, a haunted house, etc. and they’re all awesome, but I have to say, I’d probably be so distracted that it wouldn’t really work. Also, the nice thing about being home is that you have all the amenities right there. In a pyramid, you can’t just go to the bathroom or grab a snack. Instead, I’d say home is best, but not just anyplace at home – in the most awesome gaming room ever.

rpgaday-2016

I’d have a special gaming room set up at home (with my unlimited budget), with a special gaming table, specially designed to complement the style of games that I run. It would have a fully stocked fridge, maybe even a mini-kitchen and be largely sound-proof so that I could run games late into the night without disturbing anyone else in the house.

It would be home to all of my gaming stuff, including books, miniatures, terrain and reference material so that anything I needed would always be at my fingertips. I hate forgetting to bring something to a game.

There’d also be a screen set up to show images to the players or short videos (as relevant videos become more common) and a 3D printer so that I could print up new stuff as needed.

That would be ideal for me.

More awesomeness...

Justin Schmid

Justin started tabletop gaming in 1983 with Basic D&D (red box) and never looked back. He runs and plays in a wide variety of games, including Savage Worlds, Dungeon World, Trail of Cthulhu and many, many more. He also writes professionally for role-playing games, including writing and creating Night's Edge an Alternate Reality Universe for Cyberpunk 2020. He went on to write eight more adventures and sourcebooks in the Night's Edge line, adding vampires and other supernatural perils to the already dangerous world of Cyberpunk. As a freelance writer, he wrote The Bermuda Triangle for Call of Cthulhu, Shadows of the Mind, and Psi Wars for Conspiracy X and contributed to Last Unicorn's Star Trek RPG, as well as to Cybergeneration sourcebooks, and many other games. When he's not creating imaginary worlds for his daughter, he's running games for his friends and writing new adventures or designing new game systems. He currently lives in Vancouver, B.C., Canada.

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