Aug 312016
 

Probably the best advice would be to just have fun, but I particularly like Dungeon World’s advice to “Play to find out what happens.”

rpgaday-2016

This advice doesn’t necessarily to throw out any preparation, but instead be open to where the game goes and go with it. Some of the most fun games I’ve run have been ones which were almost entirely run on the fly. It’s exhilarating, but admittedly it can be exhausting, so you can’t do it all the time. But, when you do play to find out what happens, amazing things can happen.

It’s been a fun month with this year’s RPGaDay. I hope you’ve enjoyed it too!

More awesomeness...

Justin Schmid

Justin started tabletop gaming in 1983 with Basic D&D (red box) and never looked back. He runs and plays in a wide variety of games, including Savage Worlds, Dungeon World, Trail of Cthulhu and many, many more. He also writes professionally for role-playing games, including writing and creating Night's Edge an Alternate Reality Universe for Cyberpunk 2020. He went on to write eight more adventures and sourcebooks in the Night's Edge line, adding vampires and other supernatural perils to the already dangerous world of Cyberpunk. As a freelance writer, he wrote The Bermuda Triangle for Call of Cthulhu, Shadows of the Mind, and Psi Wars for Conspiracy X and contributed to Last Unicorn's Star Trek RPG, as well as to Cybergeneration sourcebooks, and many other games. When he's not creating imaginary worlds for his daughter, he's running games for his friends and writing new adventures or designing new game systems. He currently lives in Vancouver, B.C., Canada.

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