Mass Effect Tabletop

 

Mass Effect Tabletop is our process of turning the award winning video game into a tabletop role-playing game (not-for-profit, of course).  We’ll be using Mutants and Masterminds 3E from Green Ronin as our vehicle, and we respect the rights of all parties involved.  We’re not going to talk much about gameplay, except where it’s relevant to the issue of converting it – we’re more interested in converting the game’s fantastic concepts.  Articles are written by Jonathan Baldwin, and please, feel free to ask questions below, or in any of the individual articles.  Enjoy!

  1. Mass Effect Tabletop: an Introduction - 11/14/11
  2. Encounter Design Prinsiples – 11/21/11
  3. Mass Effect Style Character Design – 1/28/11
  4. Quick and Dirty NPC Creation – 12/5/11
  5. Steal this Character: Alara’Zen vas Citadel nar Neema - 12/12/11
  6. Steal this Character: Alexander Bourne, Human Adept - 12/19/11
  7. Steal this Mass Effect Character: Jared Sanderson, Human Spectre - 12/26/11

  One Response to “Mass Effect Tabletop”

  1. Definitely going to keep up with this series… talked about converting Mass Effect to D20 Modern/Future for quite a while with my group and finally gave up on the idea. I’m interested to see how this works out for you. Good luck!

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