DM Samuel

From RPG Musings.

Apr 062010
 
Temple Trouble - Steal this Adventure

Location: A temple at least half a day’s travel from the party’s current location. Situation: The normally unassuming and quiet priests of a nearby temple have started to cause incidents in the neighboring town.  Their once-a-week visits have been nothing but unwelcome. Problem: The villagers have become scared of the temple’s  priests, clerics, and acolytes, as they have started to threaten them with eternal damnation [Read the article]

Apr 012010
 
The Clock is Ticking - Steal this Adventure

Location: Home-town of one of the PCs, or the town they consider their base of operations. Situation: In the past six weeks, three prominent nobles or merchants have been assassinated, one every other week. Problem: The three assassinated persons belong to the same group (noble family, merchant’s guild, or political party). A relative of one of the PCs is also a distinguished member of this group, and [Read the article]