Clawspawn
Clawspawn are sent to negotiate when their masters know that it will probably be fruitless. This soldier will negotiate or threaten, only until it appears that it will be unsuccessful. At that point, it attacks, and it usually has lesser demons escorting it.
Clawspawn Tactics
Being a soldier, he fights with his head as well as his weapons. He prefers to immobilize targets, then reposition himself to fight others, so that he is not attacked by everyone at the same time.
A character knows the following information with a successful Arcana check.
DC 15: A clawspawn’s master sends it in when it needs something done, or information gained. It appears that the master would like the task carried out without violence, but because it sends a clawspawn, it thinks that violence is the end result anyway.
DC 20: A clawspawn’s tail can attack any target within 3 squares; it isn’t limited to attacks in front of him.
DC 25: A clawspawn loves the art of war. As such, he can sometimes be goaded into a duel, one on one, as long as he believes his opponent will stick to the terms.
Inspired by Darius Clawspawn.
Love this! I’m a huge fan of both Demons and the classic Scorpionmen so this is right up my alley. Keep up the good work!
Thanks! Actually, my favorite character I ever played was in Super World, using my own version of “The Scorpion.”
Kudos to Sniderman over at The Savage Afterworld for providing Darius Clawspawn.
-Tourq