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STUFFER SHACK

STUFFER SHACK

A ROLE PLAYING GAMES RESOURCE

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Editorial

#RPGaDay2015: Favourite Idea for Merging Two Games Into One

August 28, 2015December 30, 2015

On day 27 of RPGaDay, the question is what is my favourite idea for merging two games into one? Although […]

Editorial

#RPGaDay2015: Favourite Inspiration for My Game

August 26, 2015December 30, 2015

Day 26 of RPGaDay asks, what is my favourite inspiration for my game? As others have pointed out here, here […]

Editorial

#RPGaDay2015: Favourite Revolutionary Game Mechanic

August 25, 2015December 30, 2015

Day 25 of RPGaDay asks, what is my favourite revolutionary game mechanic? Just as I listed the other day, I […]

Editorial

#RPGaDay2015: Favourite House Rule

August 24, 2015December 30, 2015

Day 24 of RPGaDay asks, what is my favourite house rule? I’ve experimented with various ways to determine initiative over the […]

Editorial

#RPGaDay2015: Perfect Game for Me

August 23, 2015December 30, 2015

RPGaDay asks for day 23, what is my perfect game? The perfect game for me doesn’t exist and I hope never […]

Editorial

#RPGaDay2015: Perfect Gaming Environment

August 22, 2015December 30, 2015

Day 22 of RPGaDay asks what is my perfect gaming environment? This is pretty simple. I like playing at home or […]

Editorial

#RPGaDay2015: Favourite RPG Setting

August 21, 2015December 30, 2015

For day 21 of RPGaDay, the question is what is my favourite RPG setting? I’d have to say Warhammer Fantasy […]

Editorial

#RPGaDay2015: Favourite Horror RPG

August 21, 2015December 30, 2015

Day 20 of RPGaDay asks what is my favourite horror RPG? Easily, Trail of Cthulhu is my current favourite. I like how the […]

Editorial

#RPGaDay2015: Favourite Supers RPG

August 19, 2015December 30, 2015

For day 19 of RPGaDay, the question is what is my favourite Supers RPG? This isn’t a tough one because of […]

Editorial

#RPGaDay2015: Favourite Sci Fi RPG

August 18, 2015December 30, 2015

On day 18 of RPGaDay, I’m asked what is my favourite Sci Fi RPG? For this answer I’ll equivocate a little, as […]

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