Coramyr, Son of Grimnir – Steal this Barbarian Paladin!

Coramyr grew up the spoiled prince of the Sunrunner Clan, located deep in the tundra and grasslands known to belong to the many barbarian clans there. He excelled in warfare and in a sense of justice, but had trouble in growing up inside, in showing the wisdom expected of his station and status…

Coramyr, Son of Grimnir
Chieftain of the Sunrunner Clan
by Craig Nelson

Coramyr grew up the spoiled prince of the Sunrunner Clan, located deep in the tundra and grasslands known to belong to the many barbarian clans there. He excelled in warfare and in a sense of justice, but had trouble in growing up inside, in showing the wisdom expected of his station and status.

This, and many more things, changed when Coramyr was sent along with a handful of other warriors to the Mother’s Womb, the heart of the grasslands, where hundreds of long mounds housed the cairns of ancient tribal chiefs and ancient kings, where the clear, strong spring of the grasslands spawned many rivers. He and his warriors went there because rumors had been told of foul tampering with the dead, and even hints that some were made to rise again.

Many desecrated cairns and bodies were found as they arrived, and they then stirred… Most of the warriors who came with Coramyr died at the hands of men long dead themselves.

Back at the longhouses of his people’s land, many foreign tribes usually loyal to the Sunrunners (the Windmanes, the Red Eyes, even the strange Moon Skins) attacked in the small of the dawn, betraying kindred oaths and even breaking traditions of bread and salt as guests within, rising with axes and swords and fire in hand to slay all.  From strong warriors to babes held close to women’s breasts, all but a few old women and children of Clan Sunrunner died that day.

Coramyr found himself having to grow up fast, sending his few remaining people far into the mountains to hide within winter caves there.

He vowed to die gloriously by confronting the enemy in single combat, but was turned from that path one night, when a mysterious and compelling dream took him further south to meet strange people and strange ways. This dream strangely turned him from hateful vengeance… Praying to Lysdanir and making a sacrifice of enemies and bison, he finally embraced his role as a warrior of his god, Lysdanir, the last Chief of his people.

“Jack Attack” Jowly, the Mad Med-Techie – Steal this Cybers Character

“Jack Attack” Jowly has all the skills needed for the Trauma Team, but he’s just too bat-shit crazy…

Jack Attack In this world, there are two types of Med-Techies:

1. You have normal paramedics who arrive in an ambulance, after the scene has been rendered safe,
2. And you have cool combat-trained, rock-steady trauma teams who MAKE the scene safe.

Jack Jowly might be cool, but he is nowhere near rock-steady.

Maladaptive Daydreaming (Compulsive Fantasy) is a condition in which an individual excessively daydreams or fantasizes. Jack Jowly has had this disorder ever since he was a boy, and has always fantasized about being some sort of action star. The moment he turned 21, Jack applied for REMCO, the fire department, the police department, the FBI, and the CIA. All but REMCO laughed at his application, as REMCO was in a dire need of paramedics. So, after his training, he went to work as an EMT.

As a paramedic in a crime-ridden city, there was no shortage of work. He regularly worked three 24-hour shifts every week, and those were the slow weeks. After a year, he started experimenting with drugs to help give him energy (they were practically handed out by REMCO), and soon he was working regular 48-hour shifts. With this type of experience, he actually became quite a talented field paramedic. However, the long hours, the sleep deprivation, and the drugs only made his mental condition worse. In clinical terms… he’s simply lost it… certifiably nuts, and a complete cuckoo.

Not only that, but he now believes that he’s an actual action star.

Every call was treated as the climax of a major blockbuster, and every injured civilian was treated like either his closest family, best friend, or the president. He was good at his job, but it took its toll on his peers. Anyone who went to a call with “Jack Attack” Jowly would expect it to be dramatic. It was entertaining, for sure, but riding with him two shifts in a row was just too draining. They did, however, keep a pool going, betting on what crazy shit he was gonna do or say.

REMCO soon announced the creation of their new Trauma Team division, where (for a premium fee) civilians could get highly-trained combat medics to respond in an assault ambulance. Jack Jowly applied immediately.

REMCO laughed at his Letter of Interest. In fact, they almost canned his ass right there. However, because of his perfect attendance, company loyalty, and awesome success rate, he was able to keep his job, as long as he went to therapy.   For now, he has been reduced to a single 24-hour shift per week.

Therapy – shmerapy. Sure, the therapy has worked a little bit, but he’s not one to give up on his dreams. Jack threw himself into the role. He WAS going to make it to the Trauma Team. He bought tactical gear, body armor, knives, guns, assault carbines… the works. He hit the gym. He learned Crav Maga. And he watched the movie “Commando,” again.

And in the last year, he’s applied for Trauma Team nine times (the tenth time he’ll make it for sure). All he needs is a little more street experience. Actually, “Jack Attack” Jowly has all the skills needed, but he’s just too bat-shit crazy.

Graveshock, a true Cyberpunk – Steal this Cybers Character

Graveshock has been out of the boys academy for a few weeks now, and already went off the grid…

GraveshockChester A. Duncan IV grew up as a member of the 1%. Not just the 1%, but the .01% (yes, that Duncan family). One would think that living the super-privileged life was everyone’s dream, until you realized what the expectations really were as the son of one of the wealthiest men in America. Young Chester was constantly pressured by his father to learn the business…

Sure, on the outside, the Google Foundation seemed to be the epitome of a prosperous, legitimate, and generous organization, but deep down, it’s the worst of them all. With everything the Foundation was involved in, bad things would continue to happen. Smaller businesses were eaten, the downtrodden got trampled again, corporate murders, espionage… and that’s not even the worst of it. The Google Foundation is supposedly helping turn the economy around; when in truth its goal is to do the opposite, as that’s what’s gaining it the most power. Those with money get more money, and those with power just get it all.

Young Chester realized this early, and in defiance, locked himself away from that world. His father just felt that he’d come around eventually, especially as young Chester’s allowance continued to get smaller and smaller.

During his time of defiance, young Chester (or “Graveshock” as he was known online) absorbed himself into both computers and online gaming. With the resources he had, he was able to acquire the prototype Donovan Matrix Interface (something that wouldn’t be available to the general public for another year). Of course, it was illegal for a 15 year-old to have that type of brain surgery cyber implant, but he was a Duncan.

Soon, he achieved the top status in the MMIRPG War of StarQuest and held it for five straight months, something no other gamer has come close to accomplishing. He was thus featured in several editorials and data channels, and even received a few endorsements. “Graveshock” became a household name.

One day (after getting bored with the game), he decided to poke around the Google Foundation’s database. With his old passcodes (and his Donovan Matrix), he found it very easy to gain access to confidential information. One such bit of information included an obscure bank funneling money to a terrorist group. The Google Foundation wasn’t directly involved, but there was still a connection. The Foundation was poised to benefit from whatever the terrorists were trying to accomplish. So, using his Donovan Matrix for the interface, young Chester started poking at the bank’s database – and either through brute skill or sheer luck (or both) he was able to hack in and divert those dirty funds ($40,000,000) to various charities.

Quite a theft for a 15 year-old.

When he got caught a month later, “Graveshock” became a household name yet again, but this time (obviously) for different reasons. The first thing his lawyer said to him was to keep his mouth shut, and say nothing about any “terrorists.” (“Take the rap if you want to live to see your 16th birthday. And hey, the Foundation says Hi”). Agreeing to this, he was sentenced to a hardcore boys academy, and imposed with a life-long ban from interfacing. His matrix was slated to be removed by court order, but it never happened. By the time he got to the academy, records showed that the surgery had already been done (he has yet to figure that out).

The academy is meant to break young men down and then build them back up, to make them respect authority, and generally teach them to become responsible, upstanding citizens… Graveshock has been out of the academy for a few weeks now, and already went off the grid…

Leonardo “the Lion” Russo – Steal this Cybers Character

While he prefers the life of a legitimate entrepreneur, he’s not content – just look at his chosen profession – bodyguard…

As a child, this small, unassuming kid got picked on a lot. When he was 10, an older kid (Luca Vincent) took him under his wing and protected him from the other kids in the orphanage. Why he did that, he didn’t know or care – he was just glad to have someone standing up for him. When Luca suggested that they run away, he instantly jumped at the challenge. He knew that the two of them would easily fair better on the outside than in that orphanage. Once they got away, they never looked back, and were inseparable.

Leo

Over the next few years, they continued to get into trouble with the criminal underground as well as the law. It was his inexperienced youth combined with Luca’s brashness. It didn’t matter, though, because Luca always, always shielded him as best he could. A true friend, no… a brother. In their endeavors, Luca always came up with the schemes, while Leo always played Devil’s Advocate. In this duo, Leo was the level-headed one. He was a conundrum, though… He wasn’t a risk-taker, but he absolutely loved the thrill of danger. Where Luca loved the prize, Leo “the Lion” loved the challenge of going after the prize.

As a cyber, Leo was too wise for his own good. As he matured, he took fewer and fewer risks. Stealing, drugs, pushing, enforcing, conning, and scamming – it was sure to lead to a dead end, either dead literally, or in prison. The last job they did together didn’t go so well… Luca made a bad choice, but this time it was Leo that bailed them out. So, as it is, the two parted ways.

Nowadays, Leonardo “the Lion” Russo acts as a private bodyguard and chauffeur – he even has a professional license, and his very own lightly armored limousine (still making payments, though). As a young man who went into legitimate business for himself, he can’t really hold the claim of Cyber anymore. While he prefers the life of a legitimate entrepreneur, he’s not content – just look at his chosen profession – bodyguard – and you can see that he still craves the element of danger… He both loves and hates his best friend for that.

Luca “Two Times” Vincent, the Fixer – Steal this Cyber Character

http://lukedenby.deviantart.com/

Together, Luca and Leo ran away from an orphanage when they were 12 and 10 years old. Technically, they weren’t brothers, but they might as well have been. As punks living on the streets, the pair got into trouble often (whether that was with the law, the gangs, or the Syndicate). Being a little older, Luca was very protective of Leo, and often paid the price for that. Luca ended up taking beatings, ending up in juvenile detention, and getting sent back into the orphanage… It’s all good, though. He was a scrapper, and he could take it. You just can’t buy loyalty like that.

As Luca finished up his teen years, his ambition only grew. He was always looking for the next score, get-rich-quick scheme, and scam. It was at this time that he and his absolute best friend stopped hanging out as much. They still had a bond of friendship that probably nothing could ever break, but Leo just kept acting like he wanted to go legit. “My little brother has outgrown me, and could now take someone twice my size – he’s a freakin lion. Oh well… he’ll come around one of these days…”). They don’t live together anymore, and they rarely hang out, but their history is as strong as steel. He knows that if he ever got in a jam, he could always count on his little big brother for help, and vice versa.

Luca “Two Times” Vincent is a slick, fast talker. He could sell spots to a leopard, and he knows a lot of people. Unfortunately, all those people know him to be a con artist, so while he may have a lot of low-level contacts, he actually has very few friends. He’s that guy that always ends up at a party – and everyone always wonders how he got in. He can be a little loud and obnoxious, but he’s not an idiot. He knows who the power players are, and is smart enough to never cross them – he’d much rather use them to further his ambitions than to steal from them, because stealing from them would be just stupid (as he’s learned). Regardless, he’s always looking for a way to get in good with the power players.

As a cyber, he’s known as either a Faceman or a Fixer (but also a scam artist – all depending on who you talk to). He’s motivated by money, pure and simple. He’d consider anything for more of it. Well, anything but go against the Syndicate – doing jobs for them would suit him just fine. This is fueled by his own greed just as much as his fear of them. “You don’t cross the Family. You just don’t.”

For now, no one can really pin down his morals, though… He has no problem dropping dope on a bunch of tweakers, or conning someone into buying one of his “authentic” Eternamatic watches. However, he’s just as likely to arrange for a food truck to get stolen and then left open on the street.

Image by LukeDenby

Bishop – Marvel Datafile

If you’re following the current releases from Margaret Weiss, you’re probably right in the middle of a Civil War…

If you happen to be following the current releases from Margaret Weiss Productions, you’re probably right in the middle of a Civil War campaign. There have already been three supplements released for this event and it has provided a wealth of new datafiles for the Marvel universe. So much so that I really haven’t been creating new datafiles myself.

Civil War: X-Men is slated for a January release and it will present the mutant side of the conflict. The only issue is that my players want mutants now! I’ve managed to skirt around a few, but Bishop is just too huge a part of this event to wait for.

This version of Bishop is specifically for Civil War. He does have his traditional Plasma Rifle, but he does not yet have his cybernetic arm.

You can read about Bishop on the Marvel Wiki. Grab the PDF or Word Doc of this file.

You can download the Marvel Heroic Roleplaying PDF here, or get the book!

Dustin Steele, the American Ripper – Steal this Background

If he only knew of the dangers that lurked overseas, would he still make the journey? For Rose, absolutely.

Dustin Steele was born late February, 1865, right at the end of the Civil War. His father had been a trained doctor supporting the South, but due to always being in the right place at the right time, he never saw any action during the war. So instead, he played the part of a Quartermaster, using his keen mind to some benefit. When Dustin was born, his father chose to leave his home state and start a new life in the newly formed Montana Territory. He applied his knowledge of accounting and medicine by starting a little supply shop for trappers and such passing through the area, and gave medicinal help to the travelers and town as needed.

Around the age of 10, a group of Canadian Crees had been caught hunting on U.S. Soil and had been brought in to be tried in court. Before they could be locked up they broke loose.  During the confusion, Dustin’s mother was shot and killed by one of the Crees as they escaped. His father sunk into a depression, driving his hard-worked business into the ground. A few years later, he took to fever and died. By the age of 13 Dustin Steele was an orphan with no inheritance, nor any family to fall back on.

Not knowing what to do or where to go, Dustin took his father’s old confederate pistol, some ammunition, and what gear he could find and left town. He had no idea where he was headed and within a week he was lost, starving and barely alive. That’s when he first encountered the Blackfoot Tribe. He was found by their hunters and was brought back to their camp and nursed back to health. Not understanding their language or culture, he was confused. The stories that the trappers used to tell of the savages that wandered the plains didn’t match up at all with what he was experiencing now.

When Dustin was back in health he was being treated as a guest. The Chief understood English and when Dustin told him that he was alone in the world and had nowhere to go, the chief just calmly smiled. He then explained to him that the Great Spirits had found him worthy and had sent him a vision of a child that would one day save their tribe. He had sent the hunters into the woods to rescue him because of that vision.

Through the next seven years he learned from them, and there came a day when Crees came through the area and attacked the Blackfeet. They came in shooting and hollering when the hunters had left earlier that week to track game. On instinct, he went for the Crees with bow and arrow and took out a few of them before they realized the camp wasn’t just the elderly, young and women. Two of the four went down in the chaos, but when they started to shoot back Dustin was quickly outmatched. He found himself running through camp and ended up in his tent. With his arrows spent, he threw down the bow and dug out his father’s old pistol. He hadn’t fired it in years and wasn’t even sure it would shoot, but he quickly loaded it and snuck out the back of the tent.

The two remaining Cree had dismounted and were going tent-to-tent,looking for him and anything of value they could grab before leaving. Dustin snuck up behind one and pulled the trigger right as he stuck the iron to the back of the Cree’s head. With the shot, the last Cree came around the bend and had him in his sights, but was tackled by an Indian woman. By the time the Cree forced her off of him, Dustin Steele was looking at him through the iron sight of his 44. It was at this point he realized this was the same man that had shot his mother. It was this man that the spirits had placed him here to defend against. The trigger was pulled and he was dead.

A few weeks later, Dustin left the Blackfoot Tribe and headed west to start a new life. About three years later he ended up in California.  He used his know-how to hunt and trap to earn money here and there, but finally ended up in San Francisco. It’s there where he met and fell in love with Rose Foster. They began courting and had planned on marriage as soon as they could afford to do so. Dustin was alienated from working, though, once people found out his connections to the “savages,” and they took to calling him “The Native.” Needing the money to start a future with Rose, he decided to go out trapping for a few weeks, hoping to earn enough to buy her an engagement ring. It was a tough couple of weeks and when he returned with his earnings he found his wife to be murdered. He went into a rage and followed every lead he could.  He found out that it was a man by the name of Clive May that had murdered his bride-to-be.  He vowed that nothing would ever prevent him from taking revenge on Clive May for what he did to Rose.

After that, his life was a blur. He hunted what seemed like a ghost and tracked him all the way across the U.S. until he finally came to the New York Harbor.  With barely any money, and only the gear on his back, he booked passage to England, where last he heard Clive May had just left for.  Dustin Steele, though, has no idea what he’s really getting into…  Rose Foster, murdered.  The mysterious Clive May, traveling to England.  If Dustin only knew of the dangers and demons that lurked overseas, would he still make the journey?  For Rose, absolutely.

Steal This Character: Kai Leng (Mutants & Masterminds 3rd Edition, playable version)

This is a fair approximation of the Kai Leng I use in my non-canon RP on Twitter…

PL 10, 150

60 + 5 + 19 + 40 + 26 = 150

Abilities: 60 pp

Strength: 5, Stamina: 5, Agility: 6, Dexterity: 0, Fighting: 10, Intellect: 0, Awareness: 4, Presence: 0


Defenses: 5

Toughness: 5/8, Dodge: 9/11, Parry: 10/12, Will: 5, Fortitude: 6


Skills: 19

Stealth 4 (10), Acrobatics 4 (10), Athletics 4 (9), Intimidate 8, Deception 8, Technology 6, Close Combat (Blades) 2, Vehicles 1, Slight of Hand 1


Advantages: 23 + equipment.

Krav Maga: All-out Attack, Chokehold, Improved Defense, Improved Disarm, Improved Hold, Improved Trip, Power Attack. 7 pp

Kung Fu: Defensive Attack, Improved Critical (Attack), Improved Sunder, Instant Up, Startle. 5 pp

Ninjutsu: Evasion, Improvised Weapon, Hide in plain sight, Takedown. 4 pp

Ranged Combat 7


Powers: 40 pts

Training: 18 points

  • Pressure Points: Affliction (Dazed, Stunned, Incapacitated), Resisted and Overcome by Fortitude • 1 pp (AE of Strength Damage).
  • Flurry: Multiattack, Variable Descriptor 2 (any attack effect you wield, only up to the attack’s rank) • 2 points +8 points.
  • Parkour: Movement 5 (Environmental Adaptation (Urban), Safe Fall, Sure-Footed 2, Wall-Crawling 1), Limited to Moving in Urban Environments (4 ranks) • 6 points.
  • Situational Awareness: Senses 1 (Danger Sense, visual) • 1 point.

Phantom Cloak: Passive Concealment (Normal Vision) • 2 points.

Armor: 25 points, Removable -5 • 20 points

Primary Array: 18 points

  • Kinetic Barrier: Immunity 30 (attacks targeting Dodge), Concentration Duration • 15 points
  • Pulse Blaster: Ranged Damage 4 • 1 point
  • Electric Slash (Applies Area (cone) to strength based damage, adds electrical and biotic descriptors) • 1 point
  • Electric Smash (Same thing, but with burst area) • 1 point

Shields: +2 Dodge, +2 Parry • 4 point Armor: + 3 Toughness • 3 points


Equipment: 13 ep, 3 points.

  • N7 Valiant: 11 ep (Ranged Damage 5, Improved Aim)
  • Monomolecular Blade: Strength Based Damage 3 • 1 ep
  • Combat Knife: Strength Based Damage 1 • 1 ep

Notes: This is a fair approximation of the Kai Leng I use in my non-canon RP on Twitter. He’s missing a few traits here and there, but those can easily be considered stunts (gods, I love Mutants & Masterminds) or added in later. For a “villain” Kai Leng, you’ll want to bump up the PL (say, around 12 or 13) and add new traits to account for his cybernetic enhancements.

His abilities are a mix between the excellent version of the character found in the excellent novel Mass Effect: Retribution and a few pieces of equipment that approximate his abilities in the game. I was trying to strike a middle ground between the two versions of the character, and I think I managed it well enough.

In a Mass Effect game, he gets an Omni-tool for free. This version mainly uses it for communication.

I’ll be doing a “villain” version of the character later on, so stay tuned for that.

Stick Thatcher, an English Ripper – Steal this Character

Planning on playing in a game of Rippers? Check out this character…

This character was written for the way cool game of Rippers…

Stick Thatcher’s mother, uncle and grandfather were touring New York in 1860. At the same time, the English Cricketers were touring Canada and the United States. When an exhibition match of Baseball was arranged between the English Cricketers and an American Baseball team in New York, the Thatchers decided to attend.

When they were invited to an after-game party, the Thatcher’s accepted. Over the next few days, Amanda Thatcher (Stick’s mother) was romanced by one of the American baseballers. When she, her brother, and their father went back to England, he was forced to stay in America.

A year later, this American received word that he was now the father of a baby boy. Not wealthy enough to travel overseas on his own, he convinced his team’s benefactor to take them on a short sports tour to England.

When he arrived (luggage, baseball gear, and all), he was not received very well by her father and brother. A fight broke out, and her brother ended up killing him. Amanda kept all of his belongings as keepsakes.

A year later, both Amanda and her father died to the pox. Her brother inherited everything, but decided to put his dead sister’s boy in an orphanage.

For the better part of a decade, the uncle drank away almost all of his inheritance.

When the boy came of age, he left the orphanage for the streets of London. However, he was first visited by his uncle, a man he hadn’t seen in over 12 years. His uncle told him briefly of his mother and father, how they came to pass, and why he put him in an orphanage. He then gave the boy some money, and the keepsakes that his mother kept (a few changes of old clothes, and a bunch of baseball gear).

Confronted with all this information (who his parents were, that he almost could have lived a rich life, and that his uncle killed his father), he spent the next few days in shock, then anger, and then resentment. He finally found some relief when he took his father’s baseball bat and smashed up window after window after window.

In an effort to connect with his dead father, he always carried around his bat wherever he went, and occasionally hit baseballs in the alleys. Because of this, he came to be known as “Stick Thatcher.” Whenever he broke his bat, he’s spend whatever money he had (including money he stole) to get a new bat. This was no small feat, either, because baseball bats weren’t always so easy to come by (not good ones, anyway) – everyone wanted cricket bats.

Over the next few years, Stick tried to find work. He worked in the mill, the mine, and the shop, but he just couldn’t find anything steady (or, at least, he couldn’t stay focused long enough to keep anything steady). He’d stolen to find money to replace his broken bats, so he naturally began stealing to pay for other things, too. Soon, he had a regular gig as an enforcer for some gangsters. He’s kind of a big bloke, so intimidating others comes easy for him. He still had trouble shaking that thief in him, though.

After a particularly good score, he decided to splurge a little bit. He took a few friends to The Knight’s Moon, an establishment for men who are usually of a higher class. At first, he and his friends were tolerated because he had money to spend. But as he continued to drink, he became a little angry – angry at the life he could have had, had it not been taken away by his uncle. Feeling pressure from the patrons, Stick’s friends left the alehouse, but Stick stayed to continue to drink – and to “shove it up their pretty little arses.”

Also at this pub was John Bray, a ranking member of the Cabal. Feeling insulted (and entitled), John Bray made it clear in no uncertain terms what he thought of such a gutter-dwelling stench. John was not as big as Stick, but his ego sure was. Stick didn’t want to fight a smaller man, but the taunts laid at him made it difficult to ignore. Stick beat the man down, and then began to leave. However, John Bray got back to his feet and went after Stick again.

Now feeling the danger of fighting an upper classman in an upper class establishment, Stick simply wanted to leave, but John kept coming at him. In one final hit by Stick, John fell backward, hitting his head on the corner of a table. He died immediately, and Stick was soon arrested for murder.

With no connections or money, Stick was quickly found guilty of murdering an upper classman. However, that didn’t matter so much as the real trouble he would soon face.

Fortunately, the death of John Bray opened a door to the Cabal that the local Ripper Lodge was able to exploit. The Cabal suffered for it, and subsequently put out a hit on Stick’s life. By the time the Rippers found out about the hit, Stick had already survived two attempts on his life, and was in the prison’s infirmary because of a third.

The Ripper Lodge felt that they needed to do right by Stick Thatcher, and so pulled some strings on his behalf. Through some well-placed bribes, Stick found his sentence reduced by a large margin (problems with the prosecution), and then received an early parole (“apparently” the warden felt the prison was overcrowded).

The Rippers invited Stick into their ranks, and with nowhere else to go, he accepted. He was skeptical, at first, right up until he came face-to-face with his first Vampire. Stick has always been big and strong, but he had quite a handful with his first demon. The creature received two well-placed cracks in the head with a baseball bat, and he still didn’t go down. Stick nearly lost his own head in that fight, barely managing to escape. This is when he paid a buddy to alter his baseball bat with large nails and broken saw-blades. The next time Stick cracks a demon upside the head, he aims to take a bit of flesh as well.

When his bosses told him to follow around some Yankee to see what he was up to, Stick jumped at the duty. For one, he liked the feeling of belonging, and having responsibilities. Also, watching this American might give him some insight as to what his American father might have been like…

Marvel Girl – Marvel Datafile

Rachel Summers is a complicated character… You see, there was an alternate future called Days of Future Past…

Rachel Summers is a complicated character. She’s the daughter of Scott Summers and Jean Grey, but not that Scott Summers and Jean Grey. You see, there was an alternate future called Days of Future Past. It was no good. So Rachel sent Kitty Pryde back into the body of her younger self, thus changing the time stream, and then Rachel went back to try to fix things and got stuck in the past. Then she got stuck in the future and brought Scott and Jean into the future as well to raise Cable, her kind of half-brother, but also a clone.

Then she came back to the past again. She’s either getting old, or still quite young. . . and she was the Phoenix. . . at least once. Wow.

The character presented below is suitable for all heroes. She does not have her Phoenix powers, but it still a rather potent psion. You may think powers like Invisibility and Shapeshifting are missing, but I felt they were better represented by Mind Control stunts. She’s got a fair amount of powers to play with as it is.

If you’re using her in House of M or earlier, swap out her Surviving Grey Milestone, as that event hasn’t happened yet. If you’re playing the House of M (like I was), she pairs well with Captain Britain or Psylocke, as she served as Betsy’s bodyguard and Lady in Waiting.

You can read her history on the Marvel Wiki. Grab the PDF or Word Doc.

You can download the Marvel Heroic Roleplaying PDF here, or get the book!