Editor’s Note: This article by Brad Murray was originally posted here. I loved it so much that I asked to repost it on Stuffer Shack. Thanks, Brad! +Cam Banks got me thinking about layout and thinking about it from my usual location, 10,000 meters above looking down. So I think there are three things layout serves and hitting any one of them is probably enough [Read the article]
Brad Murray helms VSCA publishing, which is a tiny, amateur, award-winning designer of RPGs, and is responsible for games such as Hollowpoint and Diaspora.