Feb 272019
 
I totally KILLED A PC, and it was GLORIOUS

I know what you’re thinking, “what a dick.” The PCs were tasked with escorting a rich historian and his bodyguard into a known dungeon.  Every decade or so the dungeon gets infested with new simple monsters and every so often it gets cleared out.  This particular historian wanted to walk around the dungeon and map it out, but he needed a group or mercs/adventurers to [Read the article]

Nov 242018
 
So THAT'S why people suddenly stopped buying here...

Man!  I thought something was weird.  The Mini Counters and Number Tokens have been selling like hot cakes for the past few years.  And why not?  They’re awesome!  And useful! But we suddenly stopped getting orders a few weeks ago.  It was weird, but I just figured it’s a few slow weeks.  Like, 0 MPH slow. Today, I finally got a new order, but the [Read the article]

Recap your session THIS way…

 Posted by on November 4, 2018  Filed as: Better Gameplay?  No Responses »  Topic(s): ,
Nov 042018
 
Recap your session THIS way...

I normally recap our sessions in our own Facebook group, but decided to share this here because this time it was a different and particularly fun way to do it. Basically, I recapped the session from the viewpoint of the bad guys, letting the players get into the minds of their opponents a little bit.  For this particular session, a pack of gnolls have been [Read the article]

Oct 192018
 
Get Your Free Number Tokens!  Again!

I’m giving more Number Tokens away… Because gamers still want them! The Store is back open for business, and we’re celebrating by giving more Number Tokens away!  Seriously, a free set of 1-10 tokens has been our best promotion, so why not do it again? Throwing down a quick encounter and you need a few extra bad guys? Number Tokens are your answer! They’re super [Read the article]

Sep 172018
 
The Olympus, Inc. RPG Hits A Milestone...

It’s a big deal when a new tabletop roleplaying game gets published.  It takes a lot of work, collaboration, planning, marketing, and gumption.  Success is a big deal, and it should be celebrated.  Sure, it’s easier to publish a game today than years before, but I think a true mark of success is if that game ever gets expanded.  People have to like the game [Read the article]

Sep 142018
 
All Good Things Must Come to a... Pause.

The Store here at Stuffer Shack has been a labor of love.  The Number Tokens are convenient, Mini Markers are cool, and Mini Counters are just way awesome and useful (easily our best seller).  We don’t do the Horse Minis anymore because Safari Ltd.’s quality went to shit (and I don’t sell shit). So, anyway, I have to take a break from the Store for [Read the article]

Free Number Tokens!

 Posted by on March 13, 2018  Filed as: From the Editor's Desk  No Responses »
Mar 132018
 
Free Number Tokens!

Want some free Number Tokens???  Because they’re awesome… You don’t even have to buy anything – you can simply order a set of 1-10 Number Tokens… for free! (just one set, please.) In a pinch and don’t have any miniatures?  Throwing down a quick encounter and don’t have time to find the right minis?  Or, do you simply need a few extra bad guys?  Number [Read the article]

Nov 302017
 
ARCHIVER Issue 2 has just published.  Get it for free!

ARCHIVER Issue 2 has just published. What is Archiver, you ask?  Well, let me tell you! A lot of RPG websites have a lot of old (but great) articles, but those articles can become forgotten, lost to time. Stuffer Shack is no different. So, we’re putting together a collection, an anthology that brings those lost articles back to life. It’s a way for old content [Read the article]

Nov 282017
 
Our new side-plot adventure has published... Plague City!

“Plague City is a side-plot, intended to occur in the background of a longer campaign. The events will sneak up on the PCs, becoming more relevant as time goes on – until they can no longer avoid its effects. If they are lucky, they can avoid the consequences of a deadly plague. If they’re heroes, they’ll face the undead vampire causing it…” Not a Dungeon [Read the article]

My Kickstarter Process, Revisited

 Posted by on November 22, 2017  Filed as: Editorial  2 Responses »  Topic(s):
Nov 222017
 
My Kickstarter Process, Revisited

I’ve just completed my 13th Kickstarter. It’s a location-based adventure called Gamma Turquoise: Santa Fe Starport. So, just wanted to dispense a little more wisdom from my wealth of crowd-funding experience. You can read my previous article here. The following is a checklist of things you should keep in mind before you kickstart an RPG project of your very own… Assuming you’ve created an outline [Read the article]