May 102017
 
BANNED!... or not?  Guarding Galaxy XXX...

Have you heard the hoopla?  Kort’thalis Publishing came out with a scenario for their flagship game, Alpha Blue.  However, there may have been a few people (namely OneBookShelf) who thought that “Guardians of Galaxy XXX” sounded a little too familiar to a certain current big budget movie.  I guess that after some words between parties… yelling, fighting, lasers, and ‘splosions, both sides came to an [Read the article]

Apr 212017
 
12 Unlikely Places for PCs to get Equipment and Supplies

Have these situations ever happened to you? You’re in a dungeon and because the enemies were a bit tougher than you thought that they would be, the PCs either have to retreat back to town to restock up on supplies or get equipment that would make it easier to defeat them. Or the PCs are at the end of a dungeon and find the clues [Read the article]

Apr 172017
 
To equip, or not?  That is the question.

Your party has been tracking down the dragon across the wilderness. Traveling over the plains took a long time. The forest was full of minions who harassed and ambushed you. Now, mountains loom ahead as you near the location of the creature’s lair. Blocking your way is a deep gorge you need to cross and you are running short on time. The wizard has assessed [Read the article]

Mar 262017
 
Class-Based Character Backgrounds [part 1]

It’s throwback-time, where we revisit an awesome article from years ago… In my last article, Character Connection = Player Satisfaction, I talked about hooks that connect the character and the player to the campaign.  One of the three fundamental questions I suggested readers to ask themselves was, “Why did my character choose his class?” The answer to that question helps connect your character to the setting.  [Read the article]

Mar 132017
 
Olympus, Inc. - Urban Fantasy with that cool Cyberpunk feel

Olympus Inc., a modern day setting for Savage Worlds written by Gilbert Gallo and Charles White (produced by Fabled Environments), is a setting in which the world is controlled by shadow groups. These groups are very powerful, and exert their influence to further their own goals. Unlike most worldwide corporate conglomerates, however, this power does not simply come from significant wealth and connections. In Olympus [Read the article]

Part of my Kickstarter Process

 Posted by on March 8, 2017  Filed as: Editorial  No Responses »  Topic(s):
Mar 082017
 
Part of my Kickstarter Process

I’m currently engaged in my 10th Kickstarter campaign at the moment. It’s a project called Trinity of Awesome Returns! A lot of people have asked me about what all goes into my Kickstarters; like, how do you get from the initial idea (step A) all the way to fulfillment (step Z)? Well, as you can imagine from the space between the first and last letters [Read the article]

Mar 042017
 
GM Screen / Narrative Aid for Shadowrun: Anarchy

Shadowrun: Anarchy is the new, rules-light, narrative-focused, alternate ruleset for the world of Shadowrun (You can read my review Here). It allows GMs and players to get into the action and intrigue of Shadowrun much faster and to stay there much longer without reference to rules and charts and extensive calculations of Shadowrun 5th Ed. There are rules, however light, and every game with rules [Read the article]