Gen Con Wrap-up: Getting Started in the Industry

It’s been a crazy few months for me since GenCon. This post is later than most GenCon posts you’ll see, but I think you’ll like it anyway…

This is my Game Designer hat. You should get one.
This is my Game Designer hat. You should get one.

It’s been a crazy few months for me since GenCon. This post is later than most Gen Con posts you’ll see, but I think you’ll like it anyway.

On the Thursday of Gen Con, I had the honor to moderate a panel titled “Getting Started in the Industry: Freelancing and Self-Publishing.” First lesson learned, people in the industry lead busy and tumultuous lives. The panelists changed almost completely from once I first submitted the panel and the day we spoke. The room was full regardless and we had a great time.

Our Panelists were Matt James of Vorpal Games, Tracy Barnett of Sand & Steam Productions, Eloy Lasanta of Third Eye Games and Shoshana Kessock of Phoenix Outlaw Productions. Each of the panelists has made a name for themselves in the field of RPGs and most have had experience as a Freelancer and as an Indie Publisher.

That was the heart of what I wanted to get at with this panel. The number one question I get from people is ‘How do you get started in the Industry?’ It’s a question that doesn’t have one answer, and the answers keep changing with technology and trends. Up until recently the number one answer was “Write, then submit to people with open calls.” Now however it’s so easy to self-publish, but should you?

I’d like to pretend I left that panel with a list of do’s and don’t’s, but I did not. Nearly every topic presented, every question posed, had at least one delegate disagreeing with what one should do. For every positive experience, there was one that didn’t work out quite right.

Everyone did agree on one thing. You have to write, every day ideally, even if you don’t have a project at the moment. Most of the panelists encouraged blogging highly as part of that, something I am guilty of slacking on myself. Not just brainstorming or reading, but writing is critical. If you get an idea, even if you can’t work on it currently, write as much of it down as you can. The more you write on a regular basis the easier it becomes. From personal experience, the longer I wait between projects, that harder something becomes, even when it was once easy.

So now that you’ve got good writing habits, how do you move on to being published? This really boils down to personal preference. There’s really only a few key differences between being published by others, and self-publishing:

Freelance/Submissions: You do the writing and some of the promoting. Chances are you don’t do anything else. You may get a flat fee or royalties, but once your work is done it’s someone else’s job to edit, layout, find art, publish, distribute and at least some marketing. Once it’s out of your hands its out of your control. Sometimes your publisher will let you give feedback on some of the other steps, but in the end things will change (things you created) and you can’t stop it.

Self Publishing: You are responsible for everything. Even if you hire other freelancers to do some of the work, the work they do is your responsibility. You also have full control. The title isn’t going to change, even if the editor advises that it should, unless you approve that change. You don’t get paid unless the product earns enough profit to pay you back for all the money you put into it, or unless you rely on donations/crowdfunding.

Before this article gets too long let me say how I got started. I remember reading Dungeon & Dragon magazines and never dreaming that I could submit to them. In my mind only writers submitted to such things. The idea that you became a writer by starting to write, never crossed my mind. I started blogging when D&D 4e first came out. I was creating a lot of content that I had used in 3.5 that didn’t have a 4e version yet. I got frustrated keeping up a schedule on my own and stopped the blog after a few months. Half a year later I got an email from Chris Stevens, who has stumbled across my dead blog and asked me to come write for him. He would even pay me!

That led to me valuing my own work much more, and a lot less stress since I wasn’t the only author supporting the blog. Soon, I was submitting to Kobold Quarterly. Wolfgang Baur writes one of the most supportive and encouraging rejection letters I have ever received. Kobold Quarterly may be gone, but Kobold Press remains. I highly recommend new designers to pitch to Wolfgang.

There’s a lot more to write about here. Let me know in the comments what questions you’d like answered.

GenCon Report 2: Marvel Heroic Roleplaying

I had the opportunity to run official sessions of MarvelRPG at GenCon for Margaret Weiss Productions…

Greetings True Believers!

GenCon Report 2 coming in a bit behind schedule do to life. I hate it when that happens, don’t you?

I had the opportunity to run official sessions of MarvelRPG at GenCon for Margaret Weis Productions. They had several Watchers running sessions of four different scenarios (three of which were brand new to GenCon) throughout the Con. In a lot of ways we were playtesting new content, which is always exciting. What’s even more exciting is when some of your favorite heroes and villains are involved, and appearing for the first time.

I think Cam Banks (who is lead on the line) must have known this because these adventures were chock full of brand new characters. I’m going to try to geek out a little bit without drifting into heavy spoiler territory, but consider yourself warned.

I got to run two of the new scenarios: Guardians of the Galaxy and New Mutants: Siege! The Guardians of the Galaxy will be coming in the Annihilation line when it drops from MWP later this year. I was very excited about running this gem, as I really loved the team as they were re-introduced in the Annihilation comics. You see familiar faces like Star Lord, Mantis, Rocket Raccoon, Quasar and a few others, facing one of the biggest challenges in the known universe. Not bad for a three-hour session. Cam Banks once joked on Twitter that when Annihilation hits we’re all going to need more d12s, and he wasn’t lying. If running this event taught me anything, it’s that you can really do epic things in a short amount of time without being bogged down by mechanics. The School of Hard Knocks rule (where the PCs get 1 XP for every d12 the Watcher rolls) came up way more than I’ve ever seen and some of the “weakest” characters on the field wracked up the most milestone XP the quickest. Your crazy friend, who loves playing the Punisher, (you have this friend right?) is going to love it when they get their hands on Rocket Raccoon.

The New Mutants scenario was a What If? that lands these young X-Men as the last hope against a corrupt Norman Osborn. It’s very open-ended, and really highlights the non-linear style of MarvelRPG Events. I hope it eventually gets released to the public because I think it could be used as the start point on how sandbox-style adventures could be written in other systems. Again, I don’t want to give away any spoilers, but let’s just say that Cypher will change the way your players view power. Everything is language, after all.

If you want to see some player reactions, check out the forums at MargaretWeiss.com.

My Marvel experience didn’t end with official slots, mind you. I brought the characters from my House of M Event (I actually brought all my characters) for some quick pick-up games. Gaming Conventions can be great places to learn a new game just from stumbling into somebody who wants to play. It also helps to hold up hand-made signs that ask “Do you want to play the Marvel RPG?”  I filled hotel lobbies with the sound of Deadpool and Wolverine taking down Apocalypse and airport terminals with the exploits of the self proclaimed best Moon Knight ever. I can attest that I’ve never seen a Moon Knight use hockey fight tactics so effectively.

I think this reflects how comfortable I’ve become with the game. Once you know how much time you have, it’s easy to cater the scale of the game. Next time, though, I think I’ll just bring the heroes and villains I need for one specific scenario, and cut things as needed. That three-inch binder was heavy, and I don’t think Plot Points or MWP are going to slow down on creating new character soon.

You can download the Marvel Heroic Roleplaying PDF here, or get the book!

GenCon Report 1: Shelly Mazzanoble and the Rise of the Underdark Campaign

I had the opportunity to interview a member of the D&D Brand Team while at GenCon, which was something I couldn’t pass up…

I had the opportunity to interview a member of the D&D Brand Team while at GenCon, which was something I couldn’t pass up. Regular readers of StufferShack.com know I love D&D and have been a very active DM of both 3.X and 4th Edition. The people at the Wizards of the Coast booth were very cool and accommodating. It was my pleasure to sit down with Shelly Mazzanoble and chat her up about their Rise of the Underdark Campaign.

If you don’t know, Rise of the Underdark is a current theme running through all of D&D’s line for 2012. The drow have the spot light, even more than usual, and they’re popping up in rulebooks, novels, board games and even in Dungeons & Dragons online:

“ In this year’s Rise of the Underdark campaign, Dungeons & Dragons® invites players to explore the notorious drow race and venture into a world of darkness and danger. Mystra, the goddess of arcane magic, is dead and Lolth, Demon Queen of Spiders, is making her bid to seize control. The drow invasion has begun, and adventurers are needed to help stop Lolth from bringing about everlasting darkness to the surface world. With a robust suite of offerings focused on the drow race, D&D® players get a deep-dive into the events surrounding the Rise of the Underdark and gain access into the minds and lives of the popular race like never before.  “

Shelly Mazzanoble is a writer, cat whisperer, former Player in Chief and Associate Brand Manager at Wizards of the Coast. With all those roles, I figured I could get some really juicy details out of her.

Everything seems to be drow themed right now, which is cool, everyone seems to be digging it. One of our reader’s wanted to know. . . there’s a rumor that the upcoming Encounters season is going to be a follow up of sorts to a previous season, and people are going to be able to play their character’s past 3rd level. Can you confirm or deny that rumor at all? (Thanks Alton!)

Hmm. . . I wonder where they got that rumor from. Well I think the best way to confirm that would be to go play at Encounters. Yes, to see if that is actually true. Encounters has a lot in store for people who Play D&D. The season that’s coming up on August 22nd, the Council of Spiders, is allowing players to play as Drow, which is different for many people. How much to the Drow nature you choose to play your character is up to you and probably up to your Dungeon Master but we’re giving people a lot of campaign hooks through Menzoberranzan: City of Intrigue source book and also with Drow Treachery™ Fortune Cards there’s a lot of ways to enhance your Drow centric campaign. It’s going to be hard to not to want to play them.

Sure. It’s very much designed so that they have a lot of benefits with this.

Yeah, exactly. Especially with those Fortune Cards. I don’t know if you’ve played with Fortune Cards before (I have.) but you that if you use them you get a benefit that’s actually a benefit for you and/or you’re party. With the Drow Treachery cards that is true you get a benefit but usually at the expense of someone or your entire party. It’s going to be hard not to just embrace that.

It’s going to be cool. I like that. How far are you planning things like Encounters ahead? I mean you know the next season, but do you know the season after that?

There are people in the building who do. I’m not one of those people. . . I actually do know, of course I can’t tell you. *Laughing*

She won’t tell me though. *Laughing*

That’s right. I could tell you but I won’t. I choose not to, especially if you’re recording this. *More laughing* (Sorry folks. I’ll bring paper and pencil next time.)

Well that’s interesting. That’s good to know.

Yes, they’ll be good though. There will be more fun things in store.

As far as this particular theme is concerned, it seems like we know all the tie-in products already. The WotC calendar isn’t as full of game books as it has been in the past years. After this next couple, we know there’s a Forgotten Realms book coming up, but that doesn’t sound like it’s going to have mechanics in it or very little.

It’s flavor. The Ed Greenwood Forgotten Realms. Very, very, very flavorful. It’s all of his notes from when he first started creating the Forgotten Realms. It’s how he sees the Forgotten Realms.

Is that probably going to be the end of this particular theme or is there going to be a little bit more but isn’t on the calendar yet?

So the Rise of the Underdark campaign, the story concludes at the end of this year, but they’re continuing in 2013. D&D doesn’t hibernate for two or three years until we’re ready for the next iteration. I don’t want people to think that. I know that during the keynote Mike had mentioned that the playtest was an ongoing process. It could go on for the next two years. I think people were thinking ‘Oh my god! No D&D for two years!’

But it’s a big fear because they see how thin the calendar is and it feels like, with so many articles on the playtest right now being D&D Next related, or at least the regular ones.

Yeah there is a lot of call and setup dedicated to D&D Next. We’ll definitely have products and programs that support 4th edition all the way throughout. You’ll get a lot of that on Dragon and Dungeon magazine. You’ll get a lot of that in store play programs and through the Sundering novels that are coming out next year. Were you at the keynote?

I wasn’t, unfortunately.

Well you can watch it online.

Yes you can.

We have some adventures that are going to be written by Ed Greenwood and R.A. Salvatore that connect to how you play those games and happens in those games in your home campaign is actually going to help shape the Forgotten Realms.

That’s great. That’s very exciting. **At this point in the interview we start talking about Dunkin Donuts and we really break down into silly nonsense. I’ll skip ahead.** I’d really like to see some of the contests that were happening last year. You had that hybrid contest that was really cool, and there were a couple of other ones where readers can participate.

Well, we just had a contest. A fan video contest. Have you seen any of those videos?

I haven’t seen that yet, no.

They’re on Facebook and you can vote on them too, so you should. We want to hear what the fans have to say. That was probably our big contest for the year, but there will be other ones throughout. Anything in particular you would like to see?

I like the ones where players in a sense can shape content. The videos are fun, don’t get me wrong, but they’re sort of About D&D instead of . . . Are D&D. **I then suck up to Shelly for a moment and we descend back into silliness**

We’ll see if my suggestions help shape things. Look for more GenCon reports as I catch up on sleep!

I heard you like GenCon. . .

Gaming Christmas is almost here! No I’m not talking about Gary Gagax’s birthday (that was like, a couple of weeks ago…

Gaming Christmas is almost here! No I’m not talking about Gary Gagax’s birthday (that was like, a couple of weeks ago. I’m talking about GENCON!!!

Every year, gamers from all over the world flock to the Midwest to roll dice – nonstop – for four days. I’ve never been, and each year when it comes around, its a tough week. It’s easy to follow the action on Facebook, Twitter and all the forums, but it can be very depressing to see so much fun if you’re not there! My wife got sick of the Sighing and informed me I was going this year whether I liked it or not!

I’ll be wearing a few hats at the convention. It wasn’t really supposed to be that way, but hey, it should be fun!

Blogger

This year I will have a press pass, representing our fair StufferShack.com. I’ll take lots of pictures and have posts up about my experience at the con once I come back. If everything goes well, I’ll even be interviewing a member of the D&D Brand team. The topic is their Rise of the Underdark product theme event spectacular. If you have questions for them, toss it in the comments!

Marvel RPG

I’ll be running a preview of Margaret Weiss Productions new on Annihilation Event for MWP. Sadly, I believe all those slots are filled. It’s called Guardians of Galaxy. You can see the preview text below.

“Spinning out of the events of Marvel’s Annihilation, you and your crack squad of misfits are ready to take on any intergalactic crisis, no matter how epic. Go cosmic! Go Guardians!”

Modern Assembly

I will have the preview/playtest/beta of Modern Assembly with me. Technically, I’m only running one slot of it, and it’s also full. However, I’ll have a bunch of PreGens on me. . .

Kobold Quarterly

Of course I’m thrilled that the Midgard Bestiary is coming out in September and I’m very proud of my work in Kobold Quarterly. Sadly, the Kobolds don’t have a booth this year for me to hang around in and pretend to be famous. However, I am running a game for one of our patrons at GenCon, so I will have some preview pages tucked into my binder.

I’ll also be at the meet the KQ Minions event, Saturday Morning at 9 AM. Crowne Plaza : Victoria Stn C/D. I’m currently planning to stick around form some of the KQ panels after that as well. If your meeting the Kobolds at the Hard Rock on Wednesday, I’ll be there as well.

EVEN MORE GAMES!

Let There Be Games! kicks off my gaming Wednesday Night. It’s open to all, so you should come by. If you want to get in on a Marvel or Modern Assembly game, that’s the first time to do so! My schedule is also quite open on Sunday Night through Monday Afternoon, as a late Monday flight was my cheapest travel option. I’ll be looking to game, so if you want to play something, let me know! If there’s interest in a Midgard preview (4e), that’s a good time to do it.

Social 

File Photo: I’m the guy on your left with the cool gaming shirt and the awesome kid.

I love cons because I love meeting all you like-minded people. If you see me, feel free to stop and say hi. I’ll give you my swanky business cards, we’ll tweet each other about how sad it is that GenCon is over. It’ll be great!

The best time to be social is, of course, at the Gen Con Social! Thrusday Night! There’s food, fun and goodie bags! If I’m reading their website correctly, there’s still time to get tickets, as of this writing.

Steak ‘n Shake

We don’t have these. I just learned about them. WHY DON’T WE HAVE THESE IN BOSTON?

So that’s it. I hope to see you at GenCon. If I don’t, check in here after for my reports!