John Lewis

John Lewis started roleplaying back in 1983 with the ‘old blue box’ edition of Dungeons & Dragons. He has played and/or gamemastered more games than he cares to admit, or can even remember! Currently he spends the vast majority of his game time running a Warhammer Fantasy Roleplaying campaign. John's next project is to convert the Warhammer 40,000 RPG's (Dark Heresy, Deathwatch, Rogue Trader) to Strands of FATE. He is also an avid miniatures painter and wargamer and enjoys a variety of different boardgames.

The Gamecraft 25: Memorable NPCs

 Posted by on October 13, 2010  Filed as: Steal this NPC  5 Responses »
Oct 132010
 
The Gamecraft 25: Memorable NPCs

Once again welcome back to the Gamecraft 25, the ongoing lists of inspiration and ideas for your roleplaying games.  NPCs are one of the most important features of any roleplaying game.  They are a key element in bringing the setting to life, and help the players immerse themselves in the world.  I like to use NPCs for a myriad of purposes as gamemaster, but I [Read the article]

The Gamecraft 25: On the Road

 Posted by on October 6, 2010  Filed as: Steal this Encounter  5 Responses »
Oct 062010
 
The Gamecraft 25: On the Road

Last week, one of Stuffer Shack’s premier writers, Dixon Trimline, asked for a list of encounters that take place On the Road.  I was instantly inspired – recalling several of my most memorable gaming sessions that featured interesting events taking place while the heroes were en route between locations.  So, without further ado, here’s this week’s Gamecraft 25. The heroes pass through a (seemingly) abandoned [Read the article]

The Gamecraft 25: Backdrop Events

 Posted by on September 29, 2010  Filed as: World-Building  2 Responses »
Sep 292010
 
The Gamecraft 25: Backdrop Events

Last week’s Gamecraft 25 focused on interesting and distinctive locations for your adventures, this week we’re going to take a look at events as backdrops.  I created this list with the intention of using these as “window-dressing” for the scenario at hand; events that may help, hinder, or just add color and complication to the adventure.  As I looked at the list it became obvious [Read the article]

RPG Review: Legends of Anglerre

 Posted by on September 24, 2010  Filed as: Reviews  7 Responses »  Topic(s):
Sep 242010
 
RPG Review: Legends of Anglerre

I buy a lot of RPG’s that I’m never going to play.  In fact, for most of the games I buy, I do so intending on simply using them for inspiration or for exposure to new rule systems.  A friend recently turned me on to the FATE system, and all I can say is that I can’t believe it’s taken me this long to start [Read the article]

The Gamecraft 25: Distinctive Locations

 Posted by on September 22, 2010  Filed as: World-Building  7 Responses »
Sep 222010
 
The Gamecraft 25: Distinctive Locations

I’m a list guy.  I have shopping lists, to-do lists, and even gaming lists.  One of the resources I use most as a GM however is my list of adventure ideas and components.  Currently the list is about 15 pages long and divided into multiple categories such as Plot Twists, Memorable NPC’s, and Unusual Circumstances.  I thought I’d share parts of the list for you [Read the article]

3D Encounter Sets

 Posted by on August 24, 2010  Filed as: 3D Terrain  3 Responses »
Aug 242010
 
3D Encounter Sets

I was inspired by our web-master’s recent set of pics so I thought I would add a few of my own.  Most of these came from my last Dungeons & Dragons campaign, Dark Legacy.  Enjoy.

Jul 212010
 
Malik, the Explorer - Steal this Background

Malik approaches life head-on with a sense of raw, unbridled enthusiasm. Although he has never really “fit in” anywhere and has oftentimes been the subject of scorn, ridicule, and hostility, Malik still approaches everyday with zest, zeal, and the desire to live life fully. Although an optimist at heart, years of wandering and seeing the evils wrought by both man and creature have left him [Read the article]

Mar 232010
 
The Double Ambush (steal this encounter)

As the adventures are traveling, they are startled to see a female figure in flowing white robes being chased by a Dire Wolf.  The chase takes place about a hundred yards away, and both are moving quickly.  The female is running as fast as she can, getting scraped up by thorns and/or branches along the way, not to mention getting her robes snagged and ripped.  [Read the article]