Vampires and their spawn are common threats found in many types of RPG games. Unfortunately, it’s far too easy for the GM to roleplay them in a simplistic manner (as simple monsters to vanquish) giving them no backstory or interest, and an opportunity for world-building is lost. But by giving them a culture, examining vampires from around the world, reducing or changing their weaknesses, and [Read the article]
Making Undead Scarier Part 3: Intelligent Corporeal Undead: Vampires & Vampire Spawn
Filed as: Better Gameplay?
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Jan 092017