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STUFFER SHACK

A ROLE PLAYING GAMES RESOURCE

Dontcha Just Hate Us Bad Guys?

 Posted by Dixon Trimline on March 24, 2014  Filed as: Better Gameplay?  3 Responses »  Topic(s): Villain Design
Mar 242014
 
Dontcha Just Hate Us Bad Guys?

In any roleplaying game, what defines an enemy? The defense numbers? The damage numbers? The extensive and daunting power list? No, I say, and say again, no. The only characteristic that defines an enemy is the one thing that’s impossible to quantify: the personality…

Villainy Unbound: The Quick and Easy Guide for the Making of a Master Villain!

 Posted by David Webb on January 13, 2014  Filed as: Character-Building  1 Response »  Topic(s): Villain Design
Jan 132014
 
Villainy Unbound: The Quick and Easy Guide for the Making of a Master Villain!

What makes for a great Villain? Three things immediately leap to mind…

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