My Kickstarter Process, Revisited

 Posted by on November 22, 2017  Filed as: Editorial  No Responses »  Topic(s):
Nov 222017

I’ve just completed my 13th Kickstarter. It’s a location-based adventure called Gamma Turquoise: Santa Fe Starport. So, just wanted to dispense a little more wisdom from my wealth of crowd-funding experience. You can read my previous article here.

The following is a checklist of things you should keep in mind before you kickstart an RPG project of your very own…

  • Assuming you’ve created an outline for what your gaming thing entails, break the parts down into bite-sized chunks. For instance, if you know that you’re going to need a random table for determining exotic uses of guano, set a day aside for that. The introduction? That’s going to need a day. Same thing with every new monster, magic item, piece of high-tech gear, spell, etc. By “day” I mean at least a solid hour of uninterrupted writing time. If you can’t devote at least an hour of time to your project each weekday, then maybe you shouldn’t be launching a new project?
  • Find art early! Sometimes, I wait until the last minute and that can be a painful, stressful prospect. More and more these days, I’m getting out there ahead of time, looking for artists and artwork. Since I’ve been doing this awhile, I have 3 or 4 artists I regularly use. I’ll usually send them an email a month or two before I need their illustrations, asking their availability with some general notes about what I’m looking for, art-wise. Above and beyond that, I’ll lurk on artist hangouts like where there’s tons and tons of galleries full of interesting stuff. If I find something I like, I’ll contact the artist and ask if they’re willing to license a specific piece for $25, $50, or even $100 if it’s something super special or full-color.
  • Towards the project’s end, get feedback! This could be in the form of playtesting, proofreading, reviews, or gaming friends. If I’m in unfamiliar territory (like when I was writing my vampire RPG Blood Dark Thirst), playtesting is a necessity. If it’s a one-shot scenario, playtesting is merely a good idea. Typos happen to the best of us, so I ask Kickstarter backers if anyone wants to look the document over before I send it off to layout. Invariably, I get a few people who offer their (free) proofreading services. Even if they only find one little mistake, that’s a win. I also try to showcase bits of content on my Draconic Magazine site. These little previews give me a chance to see what people think of a particular random table, NPC write-up, optional rule, or whatever it is I’m trotting out for the gaming public.

Hope this helps! I look forward to hearing from you. So, if you’re about to launch a new crowd-funded project, keep your old pal Venger in the loop. And good luck! 😉

A New RPG Blogging Network… rpgSPOTLIGHT

 Posted by on October 30, 2017  Filed as: News  No Responses »  Topic(s):
Oct 302017
A New RPG Blogging Network... rpgSPOTLIGHT

When I first got into blogging several years ago, I found the concept of a blogging network to be really cool.  I got to find and read several other blogs dedicated to gaming, while drawing in visitors to my site as well.  It just kind of felt cool to be a part of something, right from the get-go. Then the network that I joined stopped [Read the article]

Halloween Sale at DriveThruRPG

 Posted by on October 23, 2017  Filed as: News  1 Response »
Oct 232017
Halloween Sale at DriveThruRPG

Do you like buying things at a discount?  DriveThruRPG is having a Halloween Holiday Sale.  BILLIONS (billions?) of downloadable horror-themed products have been marked down by over 30%, including our Truly Terrifying Vampires (it’s about $2 right now).  Or, here is a link to peruse all of the horror-themed items for sale.  Happy haunting!

Don’t Touch My Dice!

 Posted by on October 17, 2017  Filed as: Editorial  1 Response »
Oct 172017
Don't Touch My Dice!

Across the folding table John tossed his d20, this was an important roll. It caught on his finger and went high into the air. The die came down, hit the edge of the Player’s Handbook open in front of him, and shot across the table towards me. Reflexively, I dropped my forearm along the edge of the table to keep it from continuing its runaway [Read the article]

A Brand New 30 Year Old Franchise: The Dark Eye

 Posted by on October 10, 2017  Filed as: Reviews  1 Response »  Topic(s):
Oct 102017
A Brand New 30 Year Old Franchise: The Dark Eye

Many refer to The Dark Eye as Germany’s Dungeons and Dragons. It is a fantasy RPG featuring elves, mages, dwarves, and all the typical things one might expect from a fantasy RPG, and until recently, it was only offered in German. In November of 2016, however, the 5th edition of the game was translated into English, allowing thousands to finally dig in to the system [Read the article]

Oct 042017
Damn.  $528 Bundle for only $25.  Let's help with Hurricane Relief.

106 products for only $25.  That’s 95% off.  Need we say more? “Puerto Rico was devastated by Hurricane Maria a few short weeks ago, and is in dire need of humanitarian assistance and relief. We’ve organized this bundle to provide what help we can. The proceeds for this bundle will be going entirely to GlobalGiving’s Puerto Rico and Caribbean Hurricane Relief Fund.” Also, if you [Read the article]

Oct 032017
Interview with Venger Satanis.  Also, a $500 Contest!

Venger Satanis does not shy away from the controversial… He is the author of Alpha Blue, an RPG that places sexual themes into a spotlight, and his new Adventure Writing Like a Fucking Boss puts an expletive directly into the title of each book. Regardless, his distinctive style provides content for a niche in the RPG industry that most RPG authors leave empty, and Venger [Read the article]

Class-Based Thoughts on Gnomes

 Posted by on September 28, 2017  Filed as: Character-Building  No Responses »  Topic(s): ,
Sep 282017
Class-Based Thoughts on Gnomes

Gnomes have been present in mythology since the 16th century. Their roots can be seen in several mythologies, among which are the type of domestic fey that resided in people’s homes fixing broken items, gnomes that played pranks on people, gnomes that made deals in exchange for something, a type earth elemental, and the subterranean type of creatures that were used synonymously with such creatures [Read the article]

Review: Fragged Empire

 Posted by on September 22, 2017  Filed as: Reviews  No Responses »  Topic(s):
Sep 222017
Review:  Fragged Empire

A concession of middle age, but I’m finally starting to warm up to space opera or, science fantasy themed RPGs. I’m still yet to delve into the major IPs. I haven’t read any RPG version of Star Wars, nor did Star Trek ever make it to my table. I’ve played Traveller twice. Admittedly, it’s taken awhile. While the excitement about Paizo’s recent release of Starfinder [Read the article]