It’s Throwback-Thursday, where we revisit an awesome article from years ago… I find devoted (read as, crazy) power gamers perfectly adorable. It’s funny how they will spend so much time reading rules, seeking synergy, and comparing characters on message boards. The goal, as far as I can tell, is to make sure that the stats, attacks, damage, and checks are all as humongous as possible. [Read the article]
Lock Up Your Daughters!
A few weeks ago, my wife drove me and my 15-year old daughter, Rachel, to attend the mega-monster-sprawling gaming-anime-cosplay cradle of chaos called ConnectiCon. This would be my third consecutive year, but it was Rachel’s first, and by the way, her first convention of any kind, ever…
When I review the event listings at the conventions, there are always games that catch my attention, sometimes by the title, sometimes by the blurb, and sometimes by the level (when I foolishly decide I’d really like to play in a 27th level game). Then I realize this game that caused a lovely tingle in my lobes is all kinds of RPGA (Living Forgotten Realms, Living Divine, Ashes of Athas), and I do my best impression of Eeyore: “Looks like a good game. Guess I can’t play in it…”
Given my obvious limitations, I can only really speak in Dungeons & Dragons 4E terms, but this may well apply to all games everywhere, especially if I’m deluded. In 4E, every character has lots and lots of powers of different types and effectiveness: some powers (At-Wills) you can use all the time and are slightly more dangerous than mosquito bites; some powers (Encounters) are cool [Read the article]