Please enjoy the third submission for our current contest: Your Best Worst Villain!
Tattersleeve Quickwit, the Taunting Haunt – Steal this Enemy
Call him a saint, leader, terrorist or madman, there’s something just magnetic about this character. He’s been a member of the X-Men and the world’s greatest villain. He’s a pivotal part of the House of M, Apocalypse’s 13, Onslaught Saga and the Secret Wars events. He has very strong ties with Professor X, Mystique, Quicksilver, Scarlet Witch and Polaris, to name just a few. Read [Read the article]
Two new invulnerable Watcher characters for you today! They’ve both been on either side of the law and can be used in a lot of circumstances. Beyond that, they don’t have too much in common, and I don’t really suggest using them in the same encounter. I’ve found that enemies with the Invulnerable SFX can quickly frustrate some players, but they can quickly move past [Read the article]
Here’s a double datafile that Watcher’s should have fun with. Mystique is a classic Marvel villain. Tied closely with the X-Men, especially Magneto, Sabretooth, Nightcrawler and Rogue. Even if you’re not into comics, you probably recognize her, as she’s been in every X-Men cartoon and movie, as well as a host of video games. Her primary power is to shapeshift, but you can see from [Read the article]
Racial utility powers are a relatively new mechanic, introduced in Heroes of Shadow. They grant your PCs a dynamic way to make their race interesting throughout the tiers of play. The team at Wizards of the Coast have been releasing new racial powers for the classic races through the DDI. Some races seem to have a better chance of being selected over others, which is [Read the article]
Vampires in your game, a fleshed out, detailed look…
“Curses take many forms. The seemingly impossible quest of a fey lord can puzzle PCs and send them on far reaching quests, or the scarring hex of a hag could totally change the way a hero is viewed, both by others and personally. The curse of lycanthropy is particularly well familar, and tales tell of those strong enough to break through the curse, and command their new forms, [Read the article]
You don’t become the Lord of all Devils by waking up early and dreaming real hard. In the realm of the Infernal, you have to plan for centuries, keep ten steps ahead of your enemies, and above all else, never let your opponent realize that they’ve already lost. Asmodeus is the Lord of Nessus and acting Ruler of all other Arch Devils in Baator. He [Read the article]