
One of the major compromises that all role-playing games make is that at some point the rules will have to sacrifice some degree of specificity in favor of playability. No game, after all, can model reality down to the most minute detail…
As the old saying (which I just made up) goes – anyone can play a Wizard, but it takes a certain kind of person to play a Wizard well. Of course, the same might be said about any class, but this post isn’t about the other guys. We’ll save those for another time. The Wizard class does, however, differ from the other mainstream classes in [Read the article]