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STUFFER SHACK

STUFFER SHACK

A ROLE PLAYING GAMES RESOURCE

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Better Gameplay?

Playing with FATE: Skills – Who Needs ‘em?!

March 23, 2011December 20, 2014

As you’ve probably noticed, our gaming group’s preferred incarnation of the FATE system is Strands of Fate. SoF […]

Better Gameplay?

GMing 101, Remedial Kickass: OR, How the OSR can Make You a Better GM

March 21, 2011December 20, 2014

I’ve never thought of myself as an “Old School” gamer. I’m not nearly old enough to qualify. What […]

Better Gameplay?

How to Improvise Your Game

March 18, 2011December 20, 2014

Step 1 – Don’t Prepare Now, I know you’re busy with work or school or kids, so you […]

World-Building

Designing Fantasy Cities: Size, Part 1

March 16, 2011December 25, 2015

In our previous article we spoke about the importance of having a city’s purpose planned out in advance, […]

Editorial

What Season is it? (and Dry Hilarity Ensues)

March 12, 2011December 20, 2014

A while back, I ran 2nd edition of my RPG (we all have one, right), when my buddy, […]

Character-Building

Playing with Fate: Your “Specialty Aspects”

March 10, 2011December 11, 2014

This part of character creation (in my opinion), is the fun part.  It’s where I get to personalize […]

Steal this Enemy

Asmodeus – Steal this Enemy

March 8, 2011April 14, 2012

You don’t become the Lord of all Devils by waking up early and dreaming real hard. In the […]

Editorial

Strands of Eberron (or “How I Learned to Stop Fearing and Start Loving Fate”)

March 7, 2011December 11, 2014

In Chris’s articles, he describes the path our group is currently on.  We’ve been playing in Eberron using […]

Editorial

Con man III: Running at Conventions

March 4, 2011December 20, 2014

This series is an extremely subjective report about gaming conventions. Despite the temptation to be second person dictatorial […]

Steal this Mount

Chimera Mount (steal this mount)

March 3, 2011April 28, 2012

The Chimera, once thought impossible to tame, has become a challenge to a few brave souls.  Few have […]

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