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STUFFER SHACK

STUFFER SHACK

A ROLE PLAYING GAMES RESOURCE

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Better Gameplay?

Re-Reading the News

February 15, 2011December 20, 2014

The big game is coming up and you need a different adventure for your group of experienced players.  […]

Reviews

Soldiers of Fortune, a Review!

February 14, 2011December 10, 2014

Soldiers of Fortune is a new book from Author Matt James and Open Design (the people who bring […]

Better Gameplay?

Houseruling Aspects Into Your Game

February 13, 2011December 23, 2015

Hello, Wrath of Zombie here! Tourq emailed me and asked if I would do a guest article for […]

Steal this Encounter

Ambush on the Old Marsh Road – Steal this Encounter

February 11, 2011December 25, 2015

This is a level 7 encounter for five players. Background: It’s no secret how the Old Marsh Road […]

Steal this Monster

King Lizard – Steal this Monster

February 10, 2011April 7, 2011

When two Lizardfolk tribes unite, local merchants have reason to be nervous, and militia men start keeping extra […]

Steal this Monster

Blackscale Tribal Fury – Steal this Monster

February 9, 2011December 25, 2015

At the heart of temple, the Lizardfolk line suddenly flew apart as a towering Blackscale advanced. Those not […]

Steal this Monster

Greenscale Warrior – Steal this Monster

February 8, 2011April 7, 2011

The traders were foolish, to say the least. Knowing the Lizardfolk to be savage, they mistakenly assumed them […]

World-Building

The Devolution of Lizardfolk

February 7, 2011December 20, 2014

The Lizardfolk (or Lizardmen in earlier editions) have been part of Dungeon and Dragons since 1975, first appearing […]

Character-Building

Playing with Fate: Your “Defining Aspect”

February 4, 2011December 23, 2015

Even though all aspects have the same base definition, and mechanically act in the same way, your Defining […]

Better Gameplay?

Embrace Your FATE

February 3, 2011December 11, 2014

Although the FATE system has been around for a few years now, 2010 really shaped up as the […]

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