Jun 152011
 
Garrison Road (steal this encounter)

Garrison Road – trickling with bandits, and bordering well-known Orc tribes in the forest.  However, that is no issue for your PCs; they can most certainly handle themselves. Bandits? Ha! They laugh in the face of bandits, and Orcs exist for the sole purpose of sharpening your blades before taking on dragons, and your PCs know it. So, they decide to travel this perilous road, despite the [Read the article]

Jun 132011
 
The Night Priest, A Darker Divine - Steal this Concept

Across the many fantasy RPGs, there is a plethora of “divine” character types – cleric, paladin, war priest, avenger, shadow priest, and so on. The Night Priest is not another one of these classes, but an alternate, darker concept or template that can be applied to an already existing one. Its inclusion in the game is most definitely at the discretion of the DM. Basically, [Read the article]

A Sense of Agency

 Posted by on June 10, 2011  Filed as: Better Gameplay?  4 Responses »
Jun 102011
 
A Sense of Agency

Do you want to know what one of the key differences is between a bad campaign and a good one? It’s not a particularly well-kept secret, mind you. In fact, there are dozens of gaming blogs that will tell you about it in a dozen of different ways. In technical terms though, the difference between a good campaign and a bad one, is that in [Read the article]

Jun 082011
 
Warhammer 40K - Making Combats Fast and Furious

“In the grim darkness of the far future, there is only war.” This quote paints the far-future setting of Warhammer 40k as a bleak and dismal world.  The fate of mankind is a constant struggle for survival in a perilous universe that only cares to see you killed. Combats are fast and furious, and those who do not act, die. It is with this humbling and [Read the article]

I’m Home, Finally.

 Posted by on June 6, 2011  Filed as: Editorial  8 Responses »
Jun 062011
 
I'm Home, Finally.

Chatty just wrote an article, ending with the question, “What lessons from work and day jobs have given you good lessons for later career changes?” I was all set to answer as a comment on CH, but quickly realized I needed more room.  I normally don’t write long posts, but would appreciate it if you stayed until the end.  This ended up being kind of [Read the article]

Jun 062011
 
Von Deutch Family History - Steal This Background

BACKGROUND/SETTING: This family and history was created for Warhammer Fantasy Roleplay (Third Edition) by Fantasy Flight Games. It can, however, be easily modified to fit Dungeons & Dragons, Pathfinder, or any other fantasy setting. This background is meant for any Human character, particularly Reiklander Humans. This family history and background can be added to most characters and gives them an instant family history with characters [Read the article]

Jun 032011
 
Solo Trap: Rolling Boulder Gauntlet (steal this encounter)

Here’s another submission for Stuffer Shack – I guess it falls under Steal This Encounter. It’s a solo trap that I ran with great success in my own campaign. To make the best use of this encounter, it is being presented as a PDF.  There’s a lot of good info to help run this trap, including use of several obstacle/hazard stat blocks, and even a record of [Read the article]

Jun 012011
 
Favorite Site of the Month - June/2011

Wow, talk about getting a head start out of the gate! Without a doubt, there are almost countless gaming blogs out there.  Most of them are pretty cool, but some of them instantly grab your attention.  Whether its a nice clean layout, cool graphics, or quality content, some gaming blogs simply appear as though they’ve been going strong for years… If you haven’t been there, stop [Read the article]

May 312011
 
Negotiations at the Temple of Blood - Steal this Encounter

In an abandoned village, off a road rarely traveled, rests a temple forgotten by all but a select few. The temple was once a place dedicated to the gods of good and protection, and in such a small community, it served as the center of daily life. These days it only sees activity two nights a month. That is when the vampire lord Andragen conducts business. [Read the article]