Monster Truisms In classic fantasy, the following holds true almost universally: monsters are rare, monsters are either evil […]
Gamecraft: Dealing with Metagaming
GM: “From your vantage point you see two trolls cooking something over a fire pit. Both wear what […]
Reflavoring the Races for Classic Fantasy – Dwarves
In part 3 of the 4 articles that deal with races in the Classic Fantasy setting, we look […]
Making Monsters Memorable
Welcome Worldbuilder! I’m told that you want to make your monsters stand out from those of other crafters, […]
The Power of Fate
Since my last article, I’ve had a chance to look over the Fate 3.0 SRD (system reference documents), […]
And the Winners Are…!
Alrighty gamers – the votes are in and points are tallied. This was an interesting contest, since all […]
Gamecraft: The Stress-Free GM
Over the years my approach to running games has changed and evolved. I used to spend the game […]
The Clock is Ticking: Motivate Your PCs with a Deadline
It’s a problem: you give your PCs an objective, a goal, and they spend most of their time […]
Nox, the Driven Assassin – Steal this Background
How do you know who you are when you can be anyone? This is the problem Nox continues […]
Contest #3 Has Closed! Stay Tuned For The Winners!
Yep, you heard right! Contest #3 – Your Best NPC has closed. We’ll post the winners in one […]