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STUFFER SHACK

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World-Building

Making Monsters Monstrous

December 29, 2010December 23, 2015

Monster Truisms In classic fantasy, the following holds true almost universally: monsters are rare, monsters are either evil […]

Better Gameplay?

Gamecraft: Dealing with Metagaming

December 27, 2010December 9, 2014

GM:      “From your vantage point you see two trolls cooking something over a fire pit.  Both wear what […]

Character-Building

Reflavoring the Races for Classic Fantasy – Dwarves

December 24, 2010December 23, 2015

In part 3 of the 4 articles that deal with races in the Classic Fantasy setting, we look […]

World-Building

Making Monsters Memorable

December 20, 2010December 23, 2015

Welcome Worldbuilder! I’m told that you want to make your monsters stand out from those of other crafters, […]

Editorial

The Power of Fate

December 17, 2010December 2, 2014

Since my last article, I’ve had a chance to look over the Fate 3.0 SRD (system reference documents), […]

Contests

And the Winners Are…!

December 15, 2010November 25, 2014

Alrighty gamers – the votes are in and points are tallied.  This was an interesting contest, since all […]

Better Gameplay?

Gamecraft: The Stress-Free GM

December 13, 2010December 9, 2014

Over the years my approach to running games has changed and evolved.  I used to spend the game […]

Better Gameplay?

The Clock is Ticking: Motivate Your PCs with a Deadline

December 10, 2010December 9, 2014

It’s a problem: you give your PCs an objective, a goal, and they spend most of their time […]

Steal this Background

Nox, the Driven Assassin – Steal this Background

December 8, 2010November 25, 2014

How do you know who you are when you can be anyone? This is the problem Nox continues […]

Contests

Contest #3 Has Closed! Stay Tuned For The Winners!

December 7, 2010December 2, 2014

Yep, you heard right!  Contest #3 – Your Best NPC has closed.  We’ll post the winners in one […]

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