Jun 122012
 
Where To Go? A Quick Reference Tavern Directory For Any Fantasy Setting (Part 2)

DM: “So you walk into the bar and see a table in the back of the room.  The room is somber and filled with smoke.  Sitting at the table is a Dragonborn, a Tiefling, and an Eladrin.” Player: “This must be the odd group of adventurers the Mayor was talking about!  By the way, what is the name of this bar…” DM: “Ummmm… (Looks at [Read the article]

Getting more out of your Orcs (Honor & Customs)

 Posted by on May 9, 2012  Filed as: World-Building  2 Responses »  Topic(s):
May 092012
 
Getting more out of your Orcs (Honor & Customs)

So how does a society hold together, if everybody is beating up everybody else?  How do races known for thuggery keep any kind of order, do any kind of trade?  This article addresses the way I handle such communities in my own RPG campaigns.  It doesn’t have to be orcs – it could be any fairly brutal population.  But I use this in particular for [Read the article]

Mar 052012
 
Designing Fantasy Cities: Location

We’ve already delved into how the size of the city, and the city’s residents, can help establish its importance and make it all the more engaging for your players. Remember, a city that makes sense adds that touch of reality to your fantasy world that can help immerse your players in your world. What about where the city is? This is often my first step [Read the article]

Feb 062012
 
Where To Go? A Quick Reference Tavern Directory For Any Fantasy Setting (Part 1)

DM: “So you walk into the bar and see a table in the back of the room.  The room is sombre and filled with smoke.  Sitting at the table is a Dragonborn, a Tiefling, and an Eladrin.” Player: “This must be the odd group of adventurers the Mayor was talking about!  By the way, what is the name of this bar…” DM: “Ummmm… The d20 [Read the article]