Alignment has always been the sticky wicket of Dungeons & Dragons. It presents an objective set of labels to govern the inherently subjective nature of ethical and moral conduct. It’s adjudication – and even the value of its presence in the game – has long been debated, and will continue to be so long as it remains part of the game…
I came across a PC game that brought me back to what got me hooked on video RPGs (games like Legend of Zelda from the Game Boy days or even Final Fantasy from the SNES days). With Evoland (from Shiro Games), new players will discover a bit of video game history and veteran RPG players will be taken back to amazing titles and memories…
For this sale, all of our Exotic Mounts and Monster Minis are just $2.99 or less! We currently have 25 Exotic Mounts for your PCs and enemies to ride, or monsters for you to throw at the players… Click here to go to the Store! All of our Exotic Mounts and Monster Minis have traditionally been priced up to $5.99 (simply because they are more [Read the article]
I had only a couple of days to get ready for this game, so I tried to squeeze as much as I could. I had been mulling over a new fantasy setting in my head for awhile, one that was influenced heavily by religion, so I figured that this was a perfect time to test it out. Unfortunately, it was the beginning of a long list of mistakes…
Jumping into D&D Next
The Next Epic, part four
Tradition and innovation have always been natural opposites, as one seeks to maintain an existing set of practices while the other seeks to revise them, or even create new practices entirely. For Dungeons & Dragons, tradition had been a much stronger motivating force until the advent of Third Edition, when innovation was given a much greater role during its design.