Review: Alpha Blue

 Posted by on July 28, 2017  Filed as: Reviews  2 Responses »  Topic(s):
Jul 282017
 
Review:  Alpha Blue

In the vast expanse of the interwebs, a roleplaying game titled Alpha Blue was successfully funded October 2015 via Kickstarter for $4.5K internet bucks. The book was up for general sale in the adult section with Onebookshelf (OBS: drivethrurpg & rpgnow) in December the same year. In March 2016, the title was pulled from OBS for “potentially offensive” content (customer complaint), but after an in-house [Read the article]

Truly Terrifying Vampire LAIRS

 Posted by on July 25, 2017  Filed as: Editorial  No Responses »
Jul 252017
 
Truly Terrifying Vampire LAIRS

The Stuffer Shack Press book Truly Terrifying Vampires is full of a lot of really interesting ways of creating horrific monsters – completely unlike the overused tropes of today.  One refreshing way it achieves this is be making their behaviour, their origin story, and even their appearance and mannerisms unsettling, disturbing, and creepy, NOT by simply giving them cool new abilities or super-destructive powers.

Jul 222017
 
For the Next Week, Get Our Cool New Vampire Supplement for 25% off

During DrivethruRPG’s Christmas in July sale, you can select up to 40,000 titles at a 25% discount.  40,000 titles would be cool to have, but I’m letting you know about just one… I’m not gonna lie; Truly Terrifying Vampires is a cool supplement. It’s our first official product, and we’re very proud of it.  There’s also a damn good mini-adventure to go along with it [Read the article]

Jul 132017
 
ACHIEVEMENT UNLOCKED (Basically, we're bad-ass.)

Guess what?  I’m a professional writer.  Yup, I finally dove into writing material for roleplaying games, and I’m getting paid for it. “But that’s easy! Everyone’s doing it.” Well, sure, anyone can probably write something and put it up on DrivethruRPG, so I guess in that respect I’m a little fish in a pond full of little fishes.  But, publishing RPG material is a goal [Read the article]

Jul 092017
 
Truly Terrifying Vampires - So cool...

Check it out – Stuffer Shack has just released its first official product to our patrons… Truly Terrifying Vampires If you are tired of love-torn, angsty, immortal models with fangs, or cliched Bela Lugosi clones, you need to go back to the original sources of the Vampire legends. Rediscover how creepy, monstrous, and terrifying they can really be. This 26 page book has all kinds [Read the article]

Jul 052017
 
Twist Your Encounters So Your Players Don't Recognize It

Avid role-playing gamers are known to learn about the monsters they expect to encounter, especially players who also are game masters (GMs). This has made for a steady market of expansions for new monsters. But, then the race is on once again as the players get a hold of the expansion and soon know about the new monsters. However, there are some tricks a GM [Read the article]

Jun 262017
 
Class-Based Thoughts on Different Types of Elves

Elves are often depicted as guardians of the wilderness, be it forests, plains, mountains, desert, swamps or tundra in RPG games. In the case of the Drow/ dark elves, they would be living in the Underdark, or other such underground areas in your gaming world. Although these stereotypes as to what elves are may be a starting point, in and of themselves they are, quite [Read the article]

Jun 192017
 
ARCHIVER IS HERE!  Get your free download...

A lot of RPG websites have a lot of old (but great) articles, but those articles can become forgotten, lost to time. Stuffer Shack is no different. So, we’re putting together a quarterly collection, an anthology that brings those lost articles back to life. It’s a way for Stuffer Shack’s old content to be seen by new readers – not lost to time, but safely [Read the article]

Jun 192017
 
Enhance your game.  This time, with DOORS.

Doors. Every dungeon has them. Rules governing traps and locks have made them an essential part of every dungeon crawl. Unfortunately, the narrative influence of doors on a given game’s events is a sadly underplayed phenomenon. Ask any adventurer about what they remember most in a campaign and it will likely be an enemy, a critical fail, a cleverly role-played moment, or some other non-door [Read the article]

The Use of Language In RPG Scenarios

 Posted by on June 12, 2017  Filed as: Better Gameplay?  2 Responses »  Topic(s):
Jun 122017
 
The Use of Language In RPG Scenarios

Your party enters a tavern in the distant land they have spent weeks travelling to. The human fighter walks up to the innkeeper and asks about rooms. The innkeeper responds, but in a different language. The wizard steps forward and addresses the innkeeper in a number of different languages he has learned from traveling to other kingdoms. They find a common language, but because of [Read the article]