Today in the United States we are celebrating Memorial Day. We were going to delay our next article until Tuesday. However, I was recently speaking with Jared Von Hindman (the weird D&D art guy) about how release schedules are unfair internationally. We here at StufferShack.com believe that we should all be able to watch and read the best geek content with relative equality. In the [Read the article]
It’s Take a Break Sunday, which means chillin and grillin. Today you won’t get any cool RPG content or insightful gamer musings. In my relaxed state I can barely even get this computer to fix my breakfast. Stupid computer. However, as I was sitting here contemplating whether I should eat a bowl of Frosted Mini Wheats for breakfast – or a bottle of Gummy Bear [Read the article]
EDIT: Since the original posting, the prices have come down on regular horses. The prices below reflect that. I made a bunch of horses for a special role playing game project awhile back, and they’ve been sitting around ever since. They are our normal Horse Minis, except that the top-bases are coated in sand (some of them have a little bit of grass). These are [Read the article]
There are plenty of issues out there that divide people – be it race, religion, politics or sexuality. We all have our own beliefs and experiences with these subjects. They have shaped our ideals and are part of our identity. It is only natural that something so intrinsically personal has been the cause of wars throughout history. We want to defend what is important to us. [Read the article]
“They’ve had all their humanity taken away. That’s a living brain jammed inside a cybernetic body, with a heart of steel. All emotions removed.” –The Doctor (Rise of the Cybermen, 2005) Download the PDF of this article, here. Cybermen are a staple villain in Doctor Who, second only to the Daleks and possibly The Master. We’ve seen several different variations of these metal monstrosities over [Read the article]
In Dungeons & Dragons 4th edition (as with many RPGs) your expected treasure is factored in when determining difficulty. To say it another way, when designing monsters of a certain level, designers have a rough idea of what a player’s attack, damage and defenses are at this level. To reach this approximation, they factor in average equipment values. They expect for you to have that [Read the article]
Playing with FATE: Creating a Huge-Ass-Snake Monster
Welcome back to our Playing with FATE series. Being the GM of any game definitely has it’s rewards, but it also has it’s challenges. A big part of those challenges includes working those creative muscles – specifically envisioning, designing, and implementing adversaries for your group. Sure, this can also be a reward, which is why I’m enjoying writing this particular post. Today, I’m going to [Read the article]
I’m gonna change things up a little bit with this particular creature, so let me explain a few things. This is an adaptation of the Boss Monster template that can be found over at The Angry DM. I say adaptation because I’ve changed a few things up. You see, the idea behind the boss monster is to emulate boss monsters from various video games. You [Read the article]
Dungeons & Dragons, 4th Edition loves patrons. Not only are they built right into the mechanics of the Warlock, but there is also a great deal of fluff devoted to gods and primal powers. In this article, we’ll present three patrons to use in your campaign, with motivations for players and greater complexity for DMs. Jazirian The Lawful Good god of Community, Peace and Learning [Read the article]