Greywulf

I’m a business analyst/programmer who lives and works close to Sheffield in the UK. Among other things, I’m a writer, photographer, 3d render addict, Linux advocate and role-player. In my time I’ve been a Computer Science lecturer, journalist and contributing author for Linux Format magazine. In addition to my website, Greywulf's Lair, I can be found on Twitter and Linkedin

Spotlight on… The Wizard

 Posted by on December 16, 2013  Filed as: Better Gameplay?  2 Responses »  Topic(s):
Dec 162013
 
Spotlight on... The Wizard

As the old saying (which I just made up) goes – anyone can play a Wizard, but it takes a certain kind of person to play a Wizard well. Of course, the same might be said about any class, but this post isn’t about the other guys. We’ll save those for another time. The Wizard class does, however, differ from the other mainstream classes in [Read the article]

Jan 262011
 
A Beginner's Guide to Superhero Gaming, Part Two

Last time we looked at what makes superhero gaming different (some would say superior, but that’s fightin’ talk) to other genres of role-playing. This turn around, it’s time to get down & dirty and take a close look at how Mutants & Masterminds Third Edition might just be the ideal system for your first foray into the world of the spandex’d hero. For those of [Read the article]

Jan 242011
 
A Beginners Guide to Superhero Gaming, Part One

So you want to be a superhero gamer. You want to run, punch and fly faster, harder and further than ever before. You tire of being constrained by mere dungeons and battlemats, and want to create a character that is entirely the product of your own imagination, not the product of race plus class. You want a system that doesn’t skimp on the details yet [Read the article]

I bet you can’t name a famous Shadar-Kai

 Posted by on September 13, 2010  Filed as: Character-Building  9 Responses »  Topic(s):
Sep 132010
 
I bet you can’t name a famous Shadar-Kai

Quick! Name a famous Shadar-Kai. Tricky, eh? This new poster-child race from 4e D&D lacks the same iconic identity as our familiar Dwarves, Elves and Halflings for that one simple reason: they’re new. How about if we took a small step back and paraphrase the racial details for the Shadar-Kai from the Monster Manual: “They are a bleak and sinister human-like people who move secretly [Read the article]

The Best Table-Top RPG You’re Not Playing: Rifts

 Posted by on August 30, 2010  Filed as: Reviews  13 Responses »  Topic(s):
Aug 302010
 
The Best Table-Top RPG You're Not Playing: Rifts

Every role-player has games that just sit there on the bookshelf. They lurk, their spines staring accusingly at you as you pass. “Why won’t you play me?” they mutely inquire. You know you want to. But still you don’t, and apart from their annual lift off the shelf for one more guilty read-through, they remain alone and unloved. Perhaps it’s because of an inability to [Read the article]

Aug 182010
 
Race, Class, Role, Build, Background and Theme

One of the biggest innovations in D&D 4e has been the broadening of character generation. Your character is no longer a simple Race and Class combo (though he can be just that, if that’s what you want) but a multi-faceted being complete with backstory, previous occupation, career path and social class, all in as much (or as little) detail as you choose. And they’ve managed [Read the article]

Jun 232010
 
Identity, the Super Villian - Steal this Enemy

Redhawk gazed down at the rain-soaked crowd far below. “He could be anywhere,” he muttered under his breath. “Or everywhere.” The entire crowd halted mid-step and turned their faces to him, the same expression of arrogant confidence marring their features. “Team, weapon up,” he whispered into his comlink, “Identity has found me.” At first, it was believed that a single man controlled the crime syndicate [Read the article]